Tar remover home depot

New Development HOA / General & Fence Advice Needed

2023.06.01 20:59 Top_Establishment_22 New Development HOA / General & Fence Advice Needed

State of MO 100 or so single family homes There are NO common areas, community pools, etc. And there won't be. HOA dues are only $150 per year. New construction, still in development period. No elected officials yet. We have not paid dues yet, the builder paid through 2024 and it was shown as a credit to us in closing docs.
Some of our neighbors are stating they haven't seen the docs and don't even know who is managing the HOA. They've put up fences, in ground pools, etc. without seeking approval or following the guidelines. There are different styles of fences, and some that were put 6+ feet inside the property line vs on property line.
We would like to put in a fence, so we went to the docs. CCR's state and picture a very specific type/style of wrought iron fencing. Put it on property lines, entirety of back yard, surveyed prior, submit for approval, yada yada.
The specific type/style they picture is going to cost approx $5-$6k more than a standard wrought iron fence (that some of our neighbors have).
The fence companies we've gotten bids from have suggested we submit the standard style since some of our neighbors have it already, and see if the HOA approves it. We would prefer the more cost effective/standard style that our neighbors have over the more expensive/fancy style that is pictured in CCR's anyway.
The form used to submit approvals has a blurb that I've copied below that's alarming to me. We want to protect our investment.. and this fence is going to be quite the investment. $30-35k depending on the style we end up getting.
Can they really give approval, and then go back on their approval and make you remove or replace to enforce CCR's? I have also considered just asking the ARC - but I don't want to draw attention or get our neighbors in trouble in the process either. I don't feel that it's our place to police the CCR's and what our neighbors do.
We aren't sure how to proceed here... is it normal for newer HOA's / neighborhoods to be this messy?
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2023.06.01 20:56 lukethedank13 Awakening 35.3 You aint going anywhere.

Hello there, i hope you enjoy the last third of this chapter.
To all of you who actually read all Awakening posts, i would like to apologise for not providing the links to previous/ next chapter. Have a good day.

Aberty drove in an armored troop transport and contemplated her day, her job and her life in general.
'This shit fucking sucks.'
After this sound assesment she turned her atention to her new pod. She didnt have a lot of time to really get to know them in any capacity but from what she knew they were periphery girls like her and she had seen earlier in the morning that they know how to keep their cool under fire.
They seemed like the kind of girls with whom one could enjoy a barbecue and ungodly amounts of alcohol.
'Aaand i just made myself homesick.'
After some further pondering she came to the conclussion that she is in a need of a drink. It probably wouldnt make things better but they could hardly get any worse.
'Not that Red Grain pisswater the coreworlders call a beer. A proper drink needs to hold a flame when you put a lighter to it.'
Grandma's brew could tranquilise a grox and was rutinely used as desinfectant and alternative fuell source. Just thinking about it improved her mood by a significant margin.
'Ah, so many good memories.'
She gave the girls another look and established what passed as eye contact when one is wearing a full helmet with a marine sitting oposite to her. The marine made the unofficial 'turn off the helmet camera i wanna talk' hand sign.
When everyone had done so she began to talk.
»Hello there, my name is Clee'us and im the pod leader. Im sory i didnt talk to you sooner but i only learned that you will be a part of my pod yesterday. I planned to do it in the morning but it didnt pan out so im talking to you now.«
She then pointed at her comrades.
»Those Empress finest paint stick eaters are Abby and Col'y. As for the sister you are standing in for today her name is Borneia She lost her foot two days ago and got shiped back to orbit«
»So Aberty, where you from?«
»Im from from the ass end of the periphery, coreworlders call it Niossohled , people who actualy live there call it Nines.
»One of us!«
The girls cheered.
»Godess damned turox girl! I like you allready.«
»Welcome to the pod.«
Clee'us then sighed, steped forward and put her hand on Aberty's shoulder.
»We herd what hapened to your pod and for what is it worth offer our deepest condolances. I dont know how long you will be a part of our pod but as long as you are here you are our sister and we take good care of our family.«
»Now, we have a job to do«
She sat back at her seat and began to brief her pod.
»The humans figgured out the cave scum cant hold their own in a fight and attacked their base just as they were getting ready to run back to whatever shitty moist hole they call home.«
»I dunno why they did so but i guess they too came to a conclusion that those good for nothin cowards need a beatin.«
»Now listen i know you might think they deserve it, because they do. But our job is to secure the site and evacuate the survivors back to our base.«
»I know you dun like it. I dont like it. You know how this goes. Im not the one who is giving out orders but i sure as deep will make sure we cary them out.
Normaly i would be saying shit like, i expect you to be on your best, most professiona behaviour. Today, knowing how you all feel bout them, all im asking is that you do your job and dont start shit with the 'redacted slur most foul''.
Some minutes later the APC arived at its destination. Clee'us checked the cameras and gave the signal to dissembark.
When the marines steped out of their emotional suport metal bawkses… ukhm i mean armored personel carriers they beheld a scene of absolute devastation.
»What in the deep hapened here.«
Exclaimed a marine when she saw what remained of a line of neatly parked vehicles not to dissimilar to one she arived in.
There were pieces and remains of smart wire, perimeter turrets, vehicles and personel everwhere. Prefabricated buildings were flattened as by a kinetic orbital strike.
Still the marines had seen and in some cases caused a comparable amount of damage before. What made even the more experienced of them look twice was the amount of damage to the ships. It was obvious they werent going anywhere anytime soon and probably never.
»They look like the navy used them as target practice, you sure the humans did this«
Someone asked.
Whille some continued to gawk at the destruction most of the marines soon succesfully sumised the situation.
'Yup, shit is fucked.'
And went on with their work.
First living mercenaries they encountered were at the makeshift baricades inside the ships. Those who expected that the insides of the ships cant posibly look worse than the hull were proved wrong. It was obvious that a brutal close quarters battle was fought for the cargo holds and even some of the main coridors.
In face of such destruction even the most predjudiced of the imperials put their hatred aside and helped their fellow woman regardless of their species, prefered ideology and ocupation.
They rendered first aid and rushed the more severelly wounded to the ambulances that were waiting outside. The marines used combat engineer power frames to remove the debry and cut trough the crushed and buckled metal to free those who were traped in their compartments.
It made for quite a moving scene one could use to advocate for peace and solidarity with fellow sentients so it naturaly didnt last for long.
Aberty was aplying liberal amounts of military grade burn cream/local anestetic to a back of a nighkru mercenary who was laying on the remains of her armor that just barelly saved her life when she heard muted shouting from behind the closed doors to her left. She stood up and asked.
»Do you hear that boss?«
She asked Clee'us who was helping another Nighkru woman put sterile med patches over some quite nasty cuts and scrapes over her lower extremities.
Clee'us stoped what she was doing and turned toward her when another louder cry was heard. Aberty heard way to many human cries of agony to not recognize what she was hearing.
Just as she realised what exactly this meant she saw the mercenary her pod leader was helping go trough a range of emotions before she reached for her pistol.
'No you wont!'
»Watch out boss!«
The nighkru was fast but Aberty was faster. She didnt know exactly what the slaver was trying to do and had no wish to find out.
She fired once and the mercenary colapsed. The nighkru at her feet, she was helping ten seconds ago, tried to stand up. Aberty stomped her into the ground and trained her pistol on her.
»Stay down you piece of shit!«
Clee'us who by now snaped out of the shock of almost geting shot by a woman she was bandaging up, and seeing the said womans head explode all over her, called the leutenant.
»sargeant Clee'us here. We have a situation. A mercenary tried to shoot me and was dispatched with extreme predjudice. There is at least one, posibly more humans on board held against their will.«
A short pause and an audible curse later she got a reply.
»Understood, wait where you are and hold your ground. Leutenant Reixas out.«
The pod positioned in what cover they had and split their weapons between covering the doors and making sure the still living mercenary wont get a chance to try anything.
Their periphery upbringing made it especialy hard to stand and wait when they could hear people call for help.
Fighting the pirates and slavers was at least one of if not the reason they joined the marines. Be it because of a personal experience, wish to protect or want for glory all they wanted to do was to burst trough the door and bring death to those who would dare to enslave Empirial subjects.
All of them at some point in their lives fanthasized about killing slavers and/or saving the innocents from their ville clutches. To be fair the second fanthasy often included a man who would fall in love with them but this still.
Now that they had a chance to, for once in their lives, do excactly what they wanted holding position proved extremely frustraiting. To say they were anything less than fuming at the mouth would be an understatement.
Two instances of gunfire and ten minutes later leutenant herself and three heavilly armed pods reached their position.
Leutenant firstly made sure everyones helmet cam was running. She then called to the mercenaries to surender and gave them ten seconds to walk out with their hands above their heads. When the time ran out she gave the signal to attack.
Were she without a helmet one could see Reixas was almost giddy as she did so.
This was her ticket to promotion the fact that she wanted to do this since she was a teen only sweatened the moment.
What followed was extremely satifying for some the imperials, extremely fatal for the most Way'U personel that hapened to be present there and very frightening and confusing for everyone else.
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2023.06.01 20:52 AutoModerator [Program] Iman Gadzhi - Copy Paste Agency

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2023.06.01 20:50 JetsetCat Removing all widgets from Home Screen. iPad Pro 3rd Gen on iOS 16.4.1 (a)

I have searched and I can’t find an answer to this. I recently damaged my iPad screen and had it replaced. Before handing it over to be repaired, I reset and erased all info. When I got my iPad back and restored everything, the Home Screen now has a bank of widgets across the top half of the screen. I did not have this before and I would like to remove it completely. I can delete individual widgets, but every time I do this, another icon jumps into the space formerly occupied by the removed item. I have spent a while searching how remove them all, but I seem to be going round in circles. Everything seems to relate to adding and removing individual widgets rather than the whole thing.
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2023.06.01 20:49 I_heart_naptime NSV: butt bones! Never thought I'd need more cushioning!

NSV: butt bones! Never thought I'd need more cushioning! submitted by I_heart_naptime to BariatricSurgery [link] [comments]

2023.06.01 20:48 AutoModerator Iman Gadzhi - Copy Paste Agency (here)

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2023.06.01 20:45 AutoModerator Iman Gadzhi - Copy Paste Agency (Course)

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2023.06.01 20:38 sburban-jungle Nexplanon removal and difficult IUD (Kyleena) insertion experience

Yesterday I went through the process of switching from Nexplanon to an IUD.
TLDR; I passed out during the IUD insertion. Nexplanon removal right after was easy. Had some pretty nasty nausea but feel back to normal day after with little to no cramping.
My experience with Nexplanon: I got the implant just over a year ago after experimenting with the patch (my skin did not like the patch at all and I got some pretty nasty migraines). The procedure was very easy and I didn't even realize the doctor had already inserted the implant because the freezing was so effective! It was pretty normal until I got my first period afterwards, in which I would have lengthy and irregular periods for the next year. Most of the time it would be lighter than usual, but the spotting was very annoying and lengthy. Occasionally I would have no period for nearly two months, other times it would be one week bleeding/spotting, one week off, and then right back to a period again. Acne was more frequent, but that is my main PMS warning sign that my period is coming so not especially surprised there. No noticeable changes in mood or headaches which was good, but I decided that having a frequent yet irregular period was way more trouble than what it was worth - especially since before BC I had a period that worked like clockwork. Called the doctor, they convinced me that switching to an IUD would help with some of the issues I had while still being a very reliable BC.
The IUD insertion experience: Forewarning, this was rough. I had expressed some concerns in my phone consultation about pain management and they just told me to take some OTC Naproxen about an hour before my appointment. I ate a normal breakfast and then before my appointment had a light snack as it was nearing lunch time. Took the Naproxen within the recommended time frame. Doctor and med student (I think? I was pretty nervous at this point so didn't ask too many questions) were there to do the procedure. I had been asked if I wanted to do the Nexplanon removal first or the IUD insertion first and I decided I'd rather get the worst of it (i.e. the IUD) out of the way first so I wouldn't chicken out after the Nexplanon removal. They walked me through the steps before and let me know verbally what was happening throughout the procedure. Speculum was fine, they told me to take deep breaths while they did things like pinching the cervix and whatnot. It was definitely painful, but manageable. I was maybe feeling a bit woozy through this but I didn't really process this, but it went downhill pretty quick when they actually inserted the IUD. I could tell that I was passing out but at that point I was too deep to tell the doctor it was happening. I came to and it took me a bit to realize where I was and what was happening, but once I was awake the doctors let me know I passed out (I did not ask for how long) and let me know that the IUD was successfully inserted. They were very nice, got me some water and asked about whether I wanted to continue with the Nexplanon removal or wait until another day - as well they asked if I wanted someone with me or if I wanted to ride it out alone. I decided to go on my own, very slowly got dressed but experienced waves of nausea and asked for a bucket just in case. Ended up vomiting which made me feel way better and I knew I could continue with the Nexplanon removal. That part went fine, though it took some work to get the implant out. Doctor let me sit in the room after but she heavily encouraged me to book an Uber home since I didn't have a ride. Vomited again, then packed up and booked an Uber home.
I should add, with all of this that I do have a history of fainting, though very infrequent. It's probably been at least 3 or 4 years since I've passed out but I guess this falls under the list of things to trigger a vasovagal reaction from me.
After going home I just laid down with a heat pack for the cramping. Convinced myself to eat some saltines after several waves of nausea, and that seemed to do the trick. Perked up a bit by the evening and just felt regular levels of crampy, which was to be expected. Went to bed and I woke up this morning feeling entirely fine, basically no cramps at all! Considering the hell that I had went through during insertion I thought it would be a hellish recovery but I'm doing fine. I just hope that whenever I remove and/or insert a new IUD that I can get some proper painkillers or anesthesia as I'm sure they don't want me to pass out on the table again. If you actually made it this far and have any advice, please let me know how to ensure that I have written proof that I passed out to use for future procedures!
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2023.06.01 20:35 AutoModerator Iman Gadzhi - Copy Paste Agency (Here)

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2023.06.01 20:33 AutoModerator Iman Gadzhi - Copy Paste Agency (The Course)

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2023.06.01 20:33 DCStrider13 Bug Guts

Hey guys I am thinking about trying Chemical Guys Bug+Tar Remover on my Model 3 Performance. Live in Alabama(unfortunately) so my front bumper gets covered within a week.
Any thoughts and recommendations?
And yes I've looked at PPF, ceramic, and Wraps. Can't afford it quite yet.
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2023.06.01 20:31 sleepy_dyke_ Waiting for someone who may never be ready? (or want it?)

TLDR (first because this is a long one); I want to wait for someone who doesn't have the physical/mental capacity right now (and may never have the capacity) for a romantic relationship but I'm not sure if that's a good thing for me to do to myself any longer. Also, they might not even want me anymore haha.
I (she/her) just turned 22. The person I'm in love with is 23 (she/her). We met while I was living in her city but now I'm back home about 9ish hours away by car.
We dated briefly. I kinda ruined things by having alot of anxiety over being long distance once I would move back/continue traveling to new cities and being in an open relationship. My anxiety was caused by two things, 1) never being in something non-monogamous before and reckoning with my own ideas of what a relationship I am in should look like and 2) she once said something like "ideally, I could just have you to myself". That second one really got into my head. Now we are not dating but I've made it pretty obvious that my feelings haven't changed and while she hasn't told me to pull it back, she has not demonstrated a desire to return them.
I'm young and I plan to travel as much as I can in the near future. I like sex and I want to explore with different people and situations. She is mostly ace and has said before she wanted me to have the option to have my needs met with other people because she can't be expected to meet them. I think I could get used to being with other people and not be guilty about it, but the idea of not being exactly what she wants in a partner makes me think twice.
This is someone I could see myself building a life with. I love her and she is so patient with me despite having an exhausting life. When she has the energy she's really good at being a loving person. She has a ton of medical and disabilty stuff that makes day to day functioning incredibly hard. I really don't know how she does it and manages to still be around idiots like me. Granted, she rarely has the energy to put up with me, which is another thing that is hard to swallow and I feel guilty about wanting to be different.
I've gotten better and also it's been a trial by fire for my anxious attatchment issues haha, but I have to be careful not to message too much or ask to see her because it puts pressure on her to give more than she usually has. I want someone who I can call on the phone (which I've asked for but has never worked out) and plan weekend trips to see. I feel incredibly needy and sometimes I question if I'm just too much or if I'm being selfish. I've seen how consuming her disabilities can be and yet I'm over here feeling sorry for myself because she doesn't always reply back within 12 hours.
I don't know if there will ever be a right time for us. I don't know if I settle down and get a stable career and a permanant place to live and a better car and decide I don't need to explore more sexually, if she will want to be with me more. I want to want to move on. But no one else is her.
There have been alot of people in her life who have left her behind and she's told me that it's hard to love and trust because of that. I'm afraid of losing the chance of being with her because if I start seeing other people or someone else romantically, not just casually, she'll think that I don't want her or she wasn't enough. But I do want her. And I can wait as long as she wants if I just knew she wanted me. I don't even need the promise of a right time, because neither of us know if that's ever going to happen. I just want her to want me enough to ask. I have this idea in my head that if i find someone else, even a poly thing, any trust she has left in me will be broken. I don't want to be another person that becomes just a friend and finds their person while she just looks on wishing things had been different and she didn't have things making her life so much more complicated and difficult than most people. It's not fair. I would do anything to make her life easier, even remove myself from it entirely if that's what she wanted.
She can't give me what I want right now. What I need I guess. I can deal with the sexual part, but the lack of emotional and romantic attention really makes me feel like something is missing. And it hurts. I love her so much and just want to be with her. The last time I saw her in person it was for only part of the day and I was just so grateful to be there with her and get to hug her. I wanted to ask to kiss her but knew it was a bad idea.
I wish I could ask her about all this, but it's too much right now and I'm scared of losing her altogether because I'm bringing stress to her life. If it wasn't for the medical issues I would just ask. I'm not a shy person and I need clear communication. Once, when we were more involved, I wrote her a really intense love lettemessage and she told me it was too much and she felt extremely emotionally pressured. Now I'm terrified to try and clarify anything because she may just say I'm too much for her and she needs to take care of herself first and foremost and cut me off. I want her to take care of herself and I respect her so much for knowing where to put her energy.
I just wish I could be more apart of her life, ya know? I don't need much, just a little reassurance know and then without having to ask for it. I just want to be there and know I'm important to her. It's hard to feel that way when I feel like a burden for just asking her how her day is. If she told me to wait, I would wait as long as she needed. I don't think she will ever ask and at this point im not sure if she even wants me anymore. Reading this back makes me feel crazy, but honestly she really does give just enough to give me hope.
What the fuck do I do? I don't want to lose her but I'm really hurting by being in love with someone who can't return it right now. And what if I start dating someone else and these feelings are still so strong? Is that even an honest thing to do to a new person?
Sorry this is so long. It's all I've been thinking about for about two months now. I'm tired. I just want to be loved and be able to give my love freely. I have always felt like too much and it's funny because I was just starting to get over that and now it's like no, your baseline is literally too much for this person haha.
Thank you for listening <3 if you have any advice, I would be very thankful to hear it. I'm a mess, I know.
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2023.06.01 20:29 pencilurchin 27F Discharged from ER, Doctor said he couldn’t treat me for anything. UTI symptoms 3 weeks, 100F fever. Not sure what to do now.

27, female (afab) 144 Ib 5’8” Pre-existing conditions: asthma, ADHD, IBS, Reynaulds syndrome. Gallbladder removal 2022
Meds: Mili (birth control), 20mg omeperozale, rescue inhaler as needed.
(Would be happy to provide more info as needed)
I will try to be brief. History of frequent UTIs past 2 years (1-3/year)
3 weeks having UTI symptoms go to PCP, PoC dipstick shows +1 protein, moderate blood and leukocytes. Culture sent out and give 7 day Bactrim course.
Culture comes back negative. Symptoms do not resolve after course of antibiotics. End up in urgent care week after Bactrim finished. Dipstick shows nothing significant, another culture sent out. Doctor suspects interstitial cystitis and recommends a urologist. I do get a 3 day course of Macrobid just in case. I also take advice and schedule urologist appointment for 2nd week of June.
5 days later, I’m dealing w/ UTI symptoms by taking Azo to deal with them. Planning to tough it out till my appointment. 2 days ago I get hit w/ generally feeling awful. Fever off and on (99-100F), excruciating full body muscle/joint aches, chills, back ache, shaking and weakness. I don’t even notice my UTI symptoms anymore bc I’m in so much pain. I don’t really know what to do. Today I woke up feeling slightly better but went urgent care. Urgent care quickly referred me to ER.
Doctor was worried I had a developing Kidney infection so ran blood and told me based on that they’d do imaging or not. Here I’ve provided my out of reference range blood and urine analysis. I’d be happy to provide other numbers if relevant. Dr did order a CT after blood results but was told that all good (I don’t have report yet)
My big question is how worried should I be about infection? I truly can not stress enough how just generally unwell/sick I feel on top of typical UTI pain (especially cramping/pain in the bladder region).l and generally a good but of abdominal pain in my sides. Doctor was pretty insistent that he thought I was dealing with IC but from my research on the disease I haven’t seen mention of it causing such severe full body symptoms. I have never felt this ill before in my life except the first time I had COVID. (I did do an at home rapid COVID test just in case - it was neg)
MCHC: 32.9 g/dL Lymph Auto: 14.0% Lymph Absolute: 0.5x103/uL Mono Auto: 10.9%
UA Macro UA ketones: 15mg/dL UA blood: moderate UA Leuk Est: trace
UA micro UA RBC: 3/HPF
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2023.06.01 20:28 cloakedabyss My (20m) gf(18f) face times, texts, and plays games with this dude almost every night after we hangout.

Idk if I should be worried or if it’s an issue but I want to see what people think before I bring it up to her. We still hang out and stuff a couple times a week but she will leave my house and then text and call this dude late into the night after she gets home from us hanging out. The reason I know is because I did a little digging into her phone and found calls to him at like 2 or 3 am, I know I probably shouldn’t have done that but I was curious after I noticed notifications from him on Instagram popping up on her phone every now and then.
I’m not very experienced with relationships so I don’t know if this is normal behavior or not so some insight would be appreciated
Tried to post to relationship advice but kept getting removed so guess I’ll post here
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2023.06.01 20:28 KonejoVivi Why do I need to remove the fuse and and the PCM connector? This is for removing and taking apart an automatic transmission for 07 Mustang V6

Why do I need to remove the fuse and and the PCM connector? This is for removing and taking apart an automatic transmission for 07 Mustang V6 submitted by KonejoVivi to MechanicAdvice [link] [comments]

2023.06.01 20:28 fieldbotanist Priming Warhammer Models - several noob questions

Hey everyone. Started 40k painting and have a few inquires about priming.
  1. Why is my primer which I got from the Warhammer Independent retail store showing "Extreme Danger" while Citadels online doesn't show danger? (Note I don't live in UK) https://i.imgur.com/XjNrQG5.png
  2. If I live in an apartment/condo where do I prime my models? Am I supposed to squat a Home Depot parking lot and do it at the corner? I don't want to do it inside my unit even with ventilation.
  3. Will my models be "Battle Ready" or "Parade Ready" without the primer? Will opponents notice if I just skip the primer?
submitted by fieldbotanist to minipainting [link] [comments]

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2023.06.01 20:26 GryphonKingBros Alternative Concept for Season 4: "Bilious Cataclysm"

Season Briefing "Alright Miners, listen up. The Rockpox situation just escalated. The lithophage comet has been caught in Hoxxes' orbit and is now circling the planet rather than passing by as R&D suggested. Considering the fragments of this vile rock are already doing enough damage, the consequences of allowing the comet to land on Hoxxes IV could be catastrophic. The comet's collision course with the planet is inevitable, so Management has approved the destruction of the comet in order to disperse the severity of the comet's impact. There are several mining rigs chipping away at the comet, though the task is proving difficult to say the least.
The fight against Rockpox has merely begun and we've got a lot of work to keep our planet clean. With the increased amounts of Lithophage meteorites impacting the planet, very few regions are safe from the outbreak. Most missions you embark on will have Lithophage running rampant, so stay on your toes. Additionally Rockpox has upped the ante with reports of several new lithophage-infested bugs. Expect some common threats to become a bit tougher to fight. News doesn't get much better from there as there are also reports of pure lithophage abominations. Be on the lookout for much larger parasitic baddies when cleansing the caves.
It's not all bad news however. R&D has been cooking up some new toys to help you combat the ongoing threat of Rockpox. With that said, these new toys are primarily designed to combat a particularly nasty parasite, but that's on a need-to-know basis and you don't need to know just yet. Nor will you want to know, because frankly it's some nasty stuff...
Last but not least, it is imperative that we keep the lithophage off the Space Rigs. Samples have been moved after a few outbreak reports, but the lost samples are still loose in the Rig. If you manage to find chunks of Lithophage, take them to the contaminant disposal receptacle near the drop pod and you'll be rewarded some performance points off the clock!
As always, Management sends their regards."
Synopsis Season 3 has been a blast, but it felt incomplete to some extent. Don't get me wrong, GSG did a wonderful job as always and it's very polished. It's just... Two zombies and an angry noodle? You'd think this space plague would put up more of a fight. I say it should. As much as I'd prefer a new theme, another two-parter is very welcome. The Rivals didn't need a part 2 and was likely either GSG unloading a few unfinished concepts that weren't ready in time and/or just trying to kill time while they got Season 3 ready. Season 3 on the other hand greatly benefits from a part 2.
I wrote up this literal document of ideas deadass months before the season teasers and announcement. GSG already has everything finalized, but regardless I wanted to share my ideas. Partially because I didn't want my ideas to go to waste, but mostly because I had a much darker and more grotesque vision of Rockpox with horrific mutations that leave the hosts in agony which I think are moderately better than what we got.
Hoxxes IV's condition The basic premise is that the lithophage situation has escalated and the comet is on a collision course with the planet, meaning the lithophage outbreak is spreading rapidly. In an effort to stop the outbreak once and for all, DRG has sent out mining rigs to chip away at the comet and destroy it piece by piece. As the season name implies however, the comet has been "vomiting" meteors more frequently as a result and some nastier parasites along with it, presenting cataclysmic results. In other words, DRG's efforts are resulting in a Bilious Cataclysm. While DRG attempts to destroy the comet, operatives on the planet must keep the infection at bay. That means more lithophage outbreaks and more lithophage enemies.
The main meat of the Season would be a significantly expanded roster of infected enemies and even some unique rockpox abominations made of lithophage parasites. In order to find said beasties, the Lithophage Outbreak warning is available in any biome. Obviously it'd be annoying to deal with Lithophage enemies everywhere you go, so there is still a small area on the map that has more outbreaks than others. All regions are capable of having a Lithophage Outbreak mutation but they are limited to one warning maximum. Meanwhile, epidemic zones will have two minimum and can have up to four maximum. You can encounter a very small handful of rockpox enemies on any mission (the game will decide which enemies are available in the spawn pool in the same manner as the appearance of excessive amounts of special enemies such as Exploders, Swarmers, Mactera, and Wardens) while the whole roster is limited to just epidemic zones. However, there is one exception:
The infection spreads With the outbreak worsening, Rockpox has been spreading rapidly. Not only that, but Rockpox Larvae have gone from spreading pathogens to Glyphid Grunts and Praetorians slowly through their environments to taking a figurative jump in evolution and a literal jump onto enemies. They will now actively target and infect (compatible) enemies like they do against the dwarfs. Any creature it infects will have their attributes enhanced, including both their strengths and their weaknesses. If you're unlucky enough to have a larvae find a tough host, it will turn into a Rockpox variant regardless of the spawn pool.
The Lithophage parasites have become more accustomed to Hoxxes IV's vast ecosystem and have begun burrowing into a variety of different hosts such as Glyphid Guards, Slashers, Acidspitters, and Swarmers, Mactera Spawn and Trijaws, Q'ronar Shellbacks, and even poor innocent Loot Bugs! Truly no creature is safe from this plague.
Also quick disclaimer: Use the Rockpox Grunt and Praetorian as a template for all of these enemies. All of the enemies will still have the glowing yellow cysts (weakpoints) that do critical damage when broken unless specified in the description of the enemy. Along those same lines, unless specified, all of these enemies have their normal abilities with the added Lithophage enemy stats. I say this because I'm afraid people are gonna think l'm not taking into account the fact that Rockpox-infected enemies tank 90% of all damage if you aren't aiming for the weakpoints. None of these enemies wil have only the one weakness mentioned. That's just a weakpoint special to the corresponding enemy *(e.g the Rockpox Guard has a weakpoint on the face but also has 3-4 cysts all over its body like Rockpox Grunts). There's a reason people didn't like Elites after all.
Rockpox Guard The infected Glyphid Guard has its front armor enhanced with it's face completely eviscerated with Rockpox in order to support its front armor. The front armor is impervious to damage, but is actively attached to it's face which is it's weakpoint. When it attacks, it will briefly latch onto its target and entangle them in Lithophage, rapidly infecting the target with Lithophage (increases lithophage status by 50%) before tossing them back. During this attack you can quickly kill the Guard by attacking the tendrils on its face.
Rockpox Slasher The infected Glyphid Slasher has it's sharp front legs enhanced with Rockpox. It will rapidly sprint around the room to dodge fire, before darting towards a target, quickly slashing them with it's bladed tendril arms, and then going back to dodging fire. Instead of stunning the target in place directly however, the Slasher will rapidly infect the target (increases lithophage status by 80%) which in turn can lead to indirectly stunning the target. The legs are a major weakpoint, but it's rapid movement makes it hard to hit. Whoever is targeted by the Slasher has the best opportunity to kill it due to its legs facing the target.
Rockpox Acidspitter The infected Glyphid Acidspitter has it's acidic saliva enhanced to fire three contagious Rockpox projectiles. A direct hit will immediately encase the target in Rockpox while hitting terrain will create a cloud of Rockpox to slowly infect nearby dwarfs (increases lithophage status by 15% per second, takes less than 7 seconds to ensnare them). The Acidspitter has more health than usual and behaves similarly to a Menace; it fires off a few shots before quickly repositioning with a much faster movement speed than its uninfected counterpart, though it obviously cannot burrow (comparable to how the Glyphid Spreader behaves, but more evasive).
Rockpox Swarmer Infected Glyphid Swarmers behave similarly to Rockpox Larvae. They spread infection through their attacks (increases lithophage status by 5% per hit), but do not burrow into your beard. Instead they will continuously nibble at your feet until you're helplessly ensnared in Rockpox and at their mercy. Killing Swarmers up close will result in being contaminated by the small amounts of pathogen they release (increases lithophage status by 10%, and only when killed in close proximity, the rockpox aoe does not linger).
Rockpox Exploder The infected Glyphid Exploder has enhanced their explosive tendencies to spread the infection. Instead of rapidly self-destructing, they have volatile cysts that slowly and methodically seep Lithophage pathogens by draining their blood until they die. They will remain in a stasis state until disturbed or burrow out of the ground nearby ready to strike, constantly releasing pathogens. Exploders move significantly faster than normal and will persistently breathe in your face and infect you with Rockpox once they get close enough (increases lithophage status by 20% per second when within normal detonation range) while still constantly following you.
Like normal Exploders, they are easily dispatched with just a few shots. However, like other Lithophage-infected enemies, their bodies are very strong and the cysts must be popped instead to deal significant damage. When killed, they will combust into a cloud of pathogens. As mentioned previously, the Rockpox infection will constantly drain the Exploder's health over time until they collapse. If they die of their own doing, they won't leave behind any pathogens. Once their health is depleted, they will have nothing left in their body to release.
Rockpox Oppressor The infected Oppressor has impervious armor like it's uninfected counterpart. Unlike its uninfected counterpart, their weakpoint isn't in the rear (though they are more susceptible to damage from the back) but rather in the front. Some areas of it's front armor are bloated by tumorous growths of Rockpox. These areas are weak (strength of Grunt armor) and can be broken away to reveal weakpoints. Breaking all the weakpoints shatters the front armor and reveals a grotesque wall of Rockpox. This will trigger the Oppressor to move significantly faster and attack much more quickly while seeping pathogens from it's mouth (melee attacks do not increase lithophage, but being within 3m of its mouth increases lithophage by 25% per second). Fortunately, it now has no impervious armor and cannot perform Sonic Stomp or Rage Quake.
Rockpox Spawn The infected Mactera Spawn has its abdomen enhanced with Rockpox to fire Rockpox Larvae, instantly ensnaring the target in Rockpox if it's a direct hit or alternatively releasing a Larvae onto the field if it hits terrain. Like the Rockpox Praetorian (correct me if I'm wrong but I'm pretty sure I observed this new behavior on the experimental build), it can launch larvae in conjunction with its normal projectile attacks at random intervals rather than this being a separate attack. It's abdomen is initially not a critical weakpoint, but it will unfurl it's abdomen into an appendage to launch Larvae. The appendage can be destroyed to disable it from launching Larvae and deal critical damage to the Spawn, similarly to a Goobomber.
If the Spawn dies with the appendage still intact, it may perform one final gruesome attack by extending it's abdomen appendage up to it's mouth, horrifically reaching down it's throat, ripping out a bundle of spines, and tossing them vaguely in the direction of dwarves at a rapid speed as the poor Spawn helplessly flails through the sky and crashes to the ground like a Goobomber.
Rockpox Trijaw The infected Mactera Trijaw has it's abdomen enhanced like the infected Spawn, as well as it's projectiles. The Trijaw's projectiles will release pathogens on impact (increases lithophage status by 10% per second) and inject large amounts of Rockpox into targets if they hit directly (increases lithophage status by 70%). Like the Spawn, it will unfurl its abdomen to launch Larvae, however it will launch 2-3 at a time in quick succession. The appendage again can be destroyed to disable its Larvae throw attack and deal critical damage.
And once again, if the Trijaw dies with the appendage still intact, it may perform a final gruesome attack by extending it's appendage outwards, straightening it into a sharp spear, piercing the Trijaw's throat, causing the Trijaw to wail in horror and spew a barrage of projectiles out of it's mouth as the poor Trijaw flails through the sky before crashing to the ground.
Rockpox Shellback The infected Q'ronar Shellback has it's body enhanced head-to-toe in Rockpox, nullifying it's typical form of attack of rolling around a room attempting to ram it's prey. The Shellback's primary form of attack is instead it's Acid Spit attack which it will use to fire acidic bile that lingers on the ground. This bile will both slowly infect organisms (increases lithophage status by 5% per second) and dissolve their flesh. Alternatively instead of firing acidic pools of bile, the Shellback can let out a horrific gargling screech as it regurgitates dozens of Larvae out of it's mouth for several seconds. Unlike most infected organisms, there are no cysts on the outside of the body. Instead, a mass of Lithophage has grown out of the Shellback's mouth, meaning you have to attack while it attacks. On death, the Shellback will drool a pool of acidic bile.
Furthermore, the Lithophage pathogens have become more viral and deadly to the more common Grunts and Praetorians. Reports have miraculously identified grotesque proxies of the Lithophage infection; helplessly transformed after prolonged exposure to the parasites into cyst-coated rockpox delivery boys designed only to spread the virus. Stay on your toes and keep a puke bucket at the ready...
New anti-Lithophage equipment The situation may seem grim, but fortunately R&D has been cooking up some goodies to make exterminating the Rockpox Plague easier: the LithoGauge and the RAIL Cannon (Rebuke Artillery Ionizing Lithophage Cannon). The LithoGauge is a modification to the Laser Pointer that identifies what kind of Lithophage threat you're dealing with. Aiming at Rockpox will show a gauge underneath the targeted surface and slowly fill the gauge as it gathers information. The LithoGauge will only gather 33-50% of the outbreak data per infected area, meaning you'll have to scan all of them (if there's only one, it'll automatically be filled).
Once the gauge is filled, the Lithophage meteorites will be visible on the map and active cysts growing on Lithophage terrain will be visible to more easily locate and remove rockpox from the environment. Similarly, you can also scan a lithophage meteorite fragment to locate all other fragments in the area. Additionally, the LithoGauge can identify anomalies in Lithophage meteorite crash zones which is important for identifying a particularly nasty parasitic biomass that has been showing up recently. It's also what the railgun is for, but we'll get into that in a bit...
An evolving menace As mentioned, the Lithophage parasites are rapidly evolving and adapting to their new home. Parasites are growing larger and more deadly. Like their predecessors, they all are devoted to spreading the plague and stopping us from exterminating it. And in order for them to evolve into abominable monstrosities they must use a host organism as a cocoon. As mentioned previously, the short-ranged airborne Lithophage pathogen has been evolving to more strongly affect hosts. Those hosts are what evolve into larger parasites should they remain undisturbed.
Rockpox Grunt Envoy A grotesquely mutated Glyphid Grunt covered in a mass of cysts and tendrils. After prolonged exposure to lithophage parasites, these infected grunts have grown large masses of rockpox across their entire bodies and have no purpose other than to spread the infection as well as fertilize proxy host organisms. While idle, they will occasionally vomit up larvae with a mist trail following them, allowing you to notice when an Envoy is in the cave. If another envoy is nearby, it will approach and share pheromones and pathogens, fertilizing the organism. Since its covered head to toe in cysts, it's rather easy to dispatch. However, if it manages to get within 5m of a dwarf, it will immediately project a mass of tendrils at the target, wrap itself around them, and instantly down them before combusting, leaving a dangerous mist on the player.
Attempting to revive the dwarf will result in the rescuer being rapidly infected with lithophage (increases lithophage status by 40% per second) with an on-screen notification warning the rescuer to "Cure your teammate or wait out the infection." Meanwhile, the downed player has a timer visible on screen and over their player icon on the hud showing how long they have to wait for the infection to pass. To revive the player, you must either cure them via the LithoFoamer and LithoVac, wait out the mist for the infection to pass, or bypass the rapid infection via the Field Medic perk or a full team reviving the player simultaneously (for solo games, Bosco will ignore the timer).
Rockpox Praetorian Envoy A grotesquely mutated Glyphid Praetorian covered in a mass of cysts and tendrils. These praetorians serve as mobile cocoons for larvae to use to evolve into larger threats. While idle, they will wander around vomiting up larvae with a mist trail following them, allowing you to notice when an Envoy is in the cave. If it notices a dwarf, it will either quickly flee and burrow once out of sight to protect it's larvae or try to attack.
If it targets a player, it will beeline for them, starting at default movement speed but exponentially speeding up to as fast as Trawler. Similarly to the Grunt Envoy, it's much weaker than its uninfected counterpart, with as much health as a Glyphid Guard. If it manages to approach a dwarf, it will vomit a mass of tendrils to briefly strangle the target before downing them instantly and leaving behind a mist over the player. Like the Grunt Envoy, this makes the downed player a trap to others if they try to revive them before the infection is cleared. Unlike the Grunt Envoy, the Praetorian has a larger purpose to the parasites so it will either continue fighting or burrow away. If it spawns with a group of enemies, it will never burrow away. On death, it will either leave behind a swarm of parasites in addition to a contagious cloud of Lithophage or transform into a Lithophage Bellower (more on that further down).
Rockpox Loot Bug Envoy Though most creatures targeted by the Lithophage parasites are naturally hostile and aggressive making them perfect hosts to spread the plague, they've been infecting the helpless unsuspecting Loot Bug of all things. Infected Loot Bugs will behave normally with the only giveaway sign that they are infected being their desaturated skin tone and glowing cysts... as well as occasionally pausing to adorably sneeze like a sick kitten.
Unlike the other two Envoys, Loot Bug Envoys can serve both as carriers of the disease as well as cocoons for parasites to metamorphose within. So depending on their state of infection, they will do one of two things when attacked. If the infection is still early, the Loot Bug will simply drop gold and nitra, 1-2 parasites, and occasionally a plagueheart. If the infection is farther along (which is a very rare occurrence), the Loot Bug will immediately react to the damage by horrifically transforming into a Lithophage Bellower (more on that below).
If the parasites are able to complete their metamorphosis within the host, they will transform into one of five monstrosities:
Rockpox Grouser An impenetrable vine-like parasite that stretches down from the ceiling, announcing its approach with a loud creaking noise and distorted cackling. It will stare at its target for a few seconds before exhaling lithophage fumes onto the dwarf for 5 seconds. While it's mouth is open, you can do critical damage to it. Alternatively, you can also power attack it to cause it to cough and reveal its mouth earlier, but it will softly thrash its head back and forth making it more difficult to hit. Once its head is destroyed, the vine portion of the parasite will whip around wildly spewing blood-like fluid before rapidly retracting back into the ceiling and bursting once retracted.
Rockpox Quicksand A collective body of parasites that hides in rockpox terrain. It's invulnerable and nearly undetectable, with it's only telltale sign being it shifting briefly and releasing spores, until approached. When activated, it will writhe wildly, begin to glow, and reach tendrils towards dwarfs that are within 10m. Once targeted, it will follow the target for up to 30m.
Quicksand will either quickly whip a tendril at a target, knocking the target back as well as stunning it when it touches the ground, or latch onto and quickly drag them back to the Quicksand to be consumed. When grabbed, all equipment is disabled except for your pickaxe in which three hits or a power attack will free you and stun the tendril temporarily. If the tendril drags you all the way back to the Quicksand, you cannot escape and need to be rescued by another teammate. If no target is within 10m, it will simply writhe until a new target approaches. The tendrils have their own individual health and can be killed. The quicksand itself must be damaged in order to kill it. Once killed, it will liquify, bubble briefly, then dissipate into a cloud of toxic fumes.
Rockpox Deacon A large mass of parasites that has a chance to spawn from a larvae pod in place of a normal parasite. It will release a shockwave of lithophage that heavily increases lithophage status upon spawning. The Deacon will idly wander around at first. Once encountering a dwarf or being attacked, it will unhinge a large pair of jaws from the top of it's body, roaring wickedly to summon a small swarm of lithophage-infected enemies and briefly unveiling a writhing mass of glowing tendrils. Similarly to the Warden, you can kill the Deacon early on while it's still on it's own and weak, with the glowing tendrils being it's only weakspot that takes critical damage. Once it stops roaring, it will hide it's weakpoint, becoming heavily resistant to damage with it's outer armor shell, and approach the nearest dwarf. The only way to damage the Deacon after the war cry is by chipping away it's shell like any other armor plating on an enemy.
If it reaches a dwarf, it will latch onto them and take over all movement leaving the player helpless unless they have Heightened Senses. The player can resist the Deacon's influence by spamming A and D which will not only slow the Deacon down and throw off their aim but will break some of the Deacon's armor. The Deacon will ride the dwarf around firing their primary or secondary weapons for up to a minute until the host runs out of ammo or dies before seeking a new host. This of course means teammates will be forced to risk shooting their captured teammate both to save the teammate and eliminate the immediate threat. Deacons will not spawn in solo or in empty lobbies.
Rockpox Bellower An immature parasite interrupted during it's metamorphosis, it's body consists of an indistinguishable writhing mass of tendrils. It will rarely spawn in place of a Praetorian or Loot Bug Envoy's death. The Bellower will release an endless stream of parasites, draining it's health as body mass is lost. Once it's health gets low enough, either from spawning parasites or taking damage from the player, it will sprout long appendages and begin fleeing while bellowing loudly, summoning infected enemies to aid it. If it manages to get far enough away, it will burrow away. If you kill it before then however, it will trip and land on it's head kicking it's legs wildly, before finally combusting violently; shooting it's long limbs across the cave, dropping 3-5 plaguehearts, and converting terrain in a 5m radius around it into inert rockpox.
Rockpox Stalwart A stone biomass held together by lithophage that guards infected areas and serves as an alternative to the typical cleaning mechanics of infected areas. Unlike it's lesser kin, the Stalwart is incredibly powerful on it's own. While every other contagion spike is protected by an army, the Stalwart IS the army and then some. Unlike normal contagion spikes, the Stalwart is directly linked to the upkeep of the contagion zone and must be defeated in order to decontaminate the area. No amount of soap and water is going to clean up this mess.
Similarly to a Dreadnought, it has two large health bars, a shell and a core, that must both be depleted one at a time to defeat it. The Stalwart's shell is highly resistant to all damage except for Explosive, Armor Breaking, and Temperature Shock, and is weak to Rockpox Repellent Energy (more on that below) and Melee damage. Once it's shell is destroyed, it will reveal it's lithophage innards holding it together that can be damaged by any damage type. The general jist of things is that this enemy is incredibly powerful and difficult to defeat. It doesn't play nice by any means and that's the point. You MUST be prepared.
In order to combat this insane menace that'd bring a Glyphid Menace to tears, R&D has cooked up a powerful antibiotic formula that has a very destructive effect on Rockpox. Dubbed "Rockpox Repellant Energy," or R2 for short, this concoction has a similar effect to radiation, separating cells on the atomic level and dissolving most organic matter, Rockpox in particular, on the spot. It's so powerful that most Rockpox organisms can't survive even the smallest dosage (one shots EVERYTHING with Rockpox in their name). Of course there's one exception: the organism that's taken it's name literally and has its organic mass covered in stalwart stone (hence the name Stalwart).
Instead of calling a cleansing pod, you will call a RAIL Cannon Armory pod with special railgun weapons loaded with R2 energy used to fight the Stalwart. Be warned: these monsters aren't impenetrable and can be taken down by conventional means just as well as they can with R2 energy. These railguns are a privilege not a requirement, and frankly this stuff ain't cheap, so you only get one RAIL Armoury pod, two railguns, and two refills. The railguns have a limited ammo capacity and can only be refilled as long as spare energy is available in the pod. Make it count!
The Stalwart will emit gargling moans that echo throughout the cave like BET-C's distress beacon to announce it's presence. When approached or damaged, it will awaken unfurling into a gorilla-like posture before slamming the ground angrily and beginning its attack.
It has three phases: Incursive, Offensive, and Vulnerable. It will initiate its attack with either Incursive or Offensive.
During Incursive, it will gallop towards targets, or slowly crawl if climbing a vertical or ceiling surface. Once it reaches it's target, it will raise it's arms for 2 seconds before quickly slamming it's full dead weight onto the dwarf, dealing an incredibly dangerous blow to the target if it lands directly and heavy damage and knockback to anything else nearby. It will not shift targets and will continuously pursuing it's target for up to 30 seconds. Once it either reaches its target or gives up pursuit, it will switch to Offensive.
During Offensive, it will perform one of three abilities before returning to the Incursive phase: Guard, Rupture, or Scream.
When Guarding, it will raise it's fists in front of it, becoming 50% resistant to attacks from the front and regenerating up to 50% of it's shell health, and face the nearest player. While it becomes resistant in the front, it will become 50% vulnerable to all damage and 20% more vulnerable to it's weaknesses, both from behind, for the duration of the Guard ability.
When Rupturing, it will briefly plant itself into the ground and consecutively release 15 shockwaves of lithophage in different directions. The lithophage shockwaves will knockback dwarfs and heavily increase lithophage status. When it launches the shockwaves, it will become 80% vulnerable to all damage and 50% more vulnerable to it's weaknesses for the duration of the Rupture attack. Additionally, firing an aoe blast at it with the railgun will stun it and interrupt the attack, destroying the shockwaves in their tracks. The attack lasts only a few seconds, so there is a very short window to attack it.
When Screaming, it will roar at players for several seconds, releasing 7-12 parasites from it's mouth. Similarly to the Grouser, you can shoot it in the mouth to deal critical damage, damaging both the shell and the core. One impact blast from the railgun to the mouth will drop 2/3 of it's shell health and 1/10 of it's core health.
Once you destroy the shell, it will enter it's Vulnerable phase. The Stalwart will collapse for several seconds, falling off walls and ceilings if it enters the phase from that position, and reveal lithophage innards between it's shoulders, neck, and belly that can be damaged to deplete it's core health. It will then release lithophage fumes from all four weakpoints that heal small amounts of its core health. Damaging a weakpoint will disable the healing ability for a few seconds, meaning attacking each weakpoint equally will stop the Stalwart from healing outright for the duration of the Vulnerable phase.
Additionally, if you used a railgun at any point before the Vulnerable phase, the Stalwart will synthesize the energy into a resistance and create a protective field around it's weakpoints. If you fire a railgun at any of the weakpoints, it will reflect the blast, drain the railgun of it's ammo, and deal significant electric damage. You will have to decide if spending the railgun is worth it before the Vulnerable phase as you won't be able to use it during the Vulnerable phase until the next attacking phase if used prematurely; a simple but precarious dynamic to keep in mind. If the Stalwart isn't defeated during the Vulnerable phase, it will regain it's shell health and return to one of the two other phases.
Once defeated it will writhe wildly for several seconds, launching lithophage projectiles in a radius around it and emiting lithophage fumes in a large radius around it, before finally blasting apart and releasing a shockwave that cleanses the surrounding area and kills all lithophage in the area. If you are covered in lithophage during the shockwave, you will be instantly downed. You will be rewarded with 3-5 plaguehearts and multiple chunks of gold and nitra when it is destroyed.
Keeping the Space Rig Clean Last but certainly not least, after all the hell and destruction unfolding on the planet, you still aren't safe on the Space Rig. If you recall, R&D was housing several samples of Lithophage on the Space Rig. Likewise, I imagine you remember tapping on the tanks like children at an aquarium? Well turns out that it wasn't such a good idea because several samples were reportedly missing, meaning we have some stowaways on board. It was already hard enough to keep track of the samples that got out on their own accord, so keeping track of ones that escaped because "you hairy moronic midgets couldn't stop mucking with the damn biotanks," Management's words not mine, is gonna be even harder.
With that said, R&D has developed a simple contaminant disposal receptacle to toss any Lithophage gunk you find on the ship. Lithophage will randomly spawn in different nooks and crannies all over the Space Rig, hell the main area will look like the aftermath of a college party with how much junk lines the floor. And because you likely need some actual incentive, for every few chunks of Lithophage you throw away you'll get a reward ranging from credits to phasyonite to even overclocks and cosmetics.
Conclusion With all that said, it's clear that it'll take a village to keep our planet clean. So pull up your sleeves, slap on some gloves, pick your cleaning utensil of choice (guns included), and let's get to work, Miners!
submitted by GryphonKingBros to DeepRockGalactic [link] [comments]

2023.06.01 20:25 Inflation-Poor Finally got all my Memorial Day sale items delivered. Went hard at Home Depot and Harbor Freight. Sold all my Kobalt tools to pay everything.

Finally got all my Memorial Day sale items delivered. Went hard at Home Depot and Harbor Freight. Sold all my Kobalt tools to pay everything. submitted by Inflation-Poor to Tools [link] [comments]

2023.06.01 20:25 BelieveMyOwnEyes [Landlord-US] Need advice on how to sensitively check on day-to-day property maintenance/upkeep in the future

Hey all. New-ish US landlord here. I’m coming to you all about how to sensitively check that my tenant is doing regular maintenance/ cleaning the place as detailed in their contract.
It has become apparent to me that my tenant may be struggling with depression. Having suffered from past issues with anxiety myself I know how horrible it can be to know that you need to do something (scrub the toilet, cut the lawn, pay the bill, take trash to the curb), but have your issues inhibit your ability to consistently do so. However, my tenant’s recent issues seem to be contributing to the slow dysfunction of appliances and fixtures, and I fear that other issues may arise in the future which if left ignored could degrade more costly facets of the property.
Just a few examples:
• During a massive snow storm this past holiday season I got a call from her saying that the e-thermostat alerted her that the furnace was having trouble keeping up. Turns out that she hadn’t ever changed the furnace filter… Even though I had left a box of six furnace filters for her next to the furnace and written it in her contract.
• I got a call a week and a half after that that the brand new, reliable-brand, high-end refrigerator wasn’t consistently cooling and was resetting itself. When I arrived I found it packed with so much food that the door would barely close. There was no way for the fridge to circulate air so the motor was stalling. It had to be replaced.
• Two weeks ago my dad was in the neighborhood and when he drove past the house on his way home he noticed that the yard was close to 9” tall. When I drove past five days later it still hadn’t been cut. It has since been cut, but I’m concerned that it’s a habit and that rats will infest the property due to tall grass. Lawn maintenance and snow removal is written into her contract.
• The kicker: I texted her two days ago to see if any mail arrived for me recently(used to live there and USPS isn’t great at forwarding). Only then when I checked on her did she share that the toilet hadn’t been reliably flushing. I asked how long this was happening, and she stated “oh, about a month!” (a month without a reliable toilet in a single-toilet household?!). When I arrived at the house about 30 hours later to examine it she then told me “well of course it has been working since you texted”. I still went to look inside to be safe. To my horror I discovered that it was covered inside and out with a fine layer of piss, shit, and mineral deposits. Having lived there myself I know that even with a cleaning every three weeks it never got that bad. I’m worried that she isn’t cleaning the house, just tidying. As an aside to the toilet issue, she confided that the sink was no longer draining either… and it hadn’t been since Christmas.
How do I approach this sensitively while preserving the integrity of my property? Should I price out regular lawn care and a cleaning lady and include those costs in the rent, which is due for renegotiation in July? I’m actually looking to keep this lady as a tenant due to some reasons that would expose too much of her personal info for me to share here. She pays on-time. She has a great rental history. Her job can afford her more rent than is being asked currently.
submitted by BelieveMyOwnEyes to Landlord [link] [comments]

2023.06.01 20:25 AutoModerator Iman Gadzhi - Copy Paste Agency (Complete Program)

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2023.06.01 20:20 WondaWhy Trauma episode 1 of 1

Recently saw someone I know die. My mind hasn't been peaceful for quite some time. Everywhere I go, I see their face. It's not the closeness matters but how easily some who you see everyday just doesn't show up the next day. My colleague had a horrible accident and I am unable to take him of my mind. So I came here to share these thoughts. Do you guys have anything that's been disturbing you lately or frequently?
P. S. Gentle reminder guys, Be safe. My friend passed away even within the safest boundaries of what we call our home. Accident can happen anywhere. In your room. In the bathroom. On the stairs.
P. P. S. Chennai roads are still scary. Drive safe. Walk safe.
P. P. P. S. To the cute anna, will miss you. Even though people at work are not really talking about you, pretending as if you weren't even there till last week, I want you to now we remember. I remember you. I remember the jacket you wore everyday in the freezing office AC. I snuck into your cabin sneakily and put a sticker of your favorite character underside of your desk. Hope it stays there as long as it can. And I hope you are resting in peace.
(Don't remove my post. I mentioned Chennai once, and this happened in Chennai, I want to remember this)
submitted by WondaWhy to Chennai [link] [comments]