Jeep commander lug nut size
New rims
2023.03.25 01:58 Turbulent_Prior_7506 New rims
So I just ordered a set of black Enkei TS-V’s for my car. I’ve never put aftermarket rims on a car before. I got a set of hubcentric rings and tire pressure sensors. Do I need another set of lug nuts as well, or will the factory ones work?
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2023.03.25 01:38 New_Coast_780 LED Bulbs 2021 Jeep Compass
I have a 2021 Jeep Compass Limited. I’m having a hard time finding a front turn signal LED bulb. On the factory bulb it says 7442NA. Is there a size that is LED? Please recommend anything that may work! Thank you all!!
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2023.03.25 01:26 xSNYPSx Absolute robotization and its impact on humanity
Today I want to write my vision of the near future facing humanity in the next decade.
The progress of Artificial Intelligence continues. His achievements are increasingly covering the material sphere of life. Soon, we will all be able to see firsthand the new generation of synthetic robots performing everyday tasks. But how exactly will this be implemented?
First, the first AI platforms will appear. Conventionally, these platforms will have sections for each robot separately. In 2023-25, massive humanoid robots with legs, arms and hands will already appear. The most popular models will have millions of sales, and will be the largest ecosystem for them. In each section of an individual robot, Models will be presented for its behavior in various situations. You can imagine a robot as a phone, then its section is its operating system, and the robot's behavior models are applications that can be installed and removed on it. The robot can be taught yoga, cooking, delivery and fishing, these will be independent models of behavior, which the robot can either train independently, or download a ready-made model according to the rating level. It is long and expensive to train the robot yourself, but over time, training will require less time and data, which will allow you to generate these models on the fly, but only for the simplest tasks, be it floor cleaning. Complex tasks will take a longer time to master, and then the question of a more effective choice will arise - to learn quickly some task yourself, if a ready-made model of this task does not yet exist at all, or download a ready-made one. In addition, the structure of the operating system is very important, but it will be easy and understandable for everyone. The robot itself will wait for commands in standby mode. When it receives a command, it converts the voice into text, tries to isolate the meaning from the text, just like Google search is doing it now, comparing it with Action Models. If the model is found, the robot performs the action, having previously specified the initial criteria for the selected task. If the action model is not found in the robot's memory, the robot invites the owner to create his own or download it from the Internet. Behaviors such as painting walls, washing floors, cooking will be widespread, have many alternatives, and possibly even be used in parallel. Some complex tasks, including working at a computer for a robot, or, for example, repairing a computer, will need to train a lot of time and spend a lot of energy on them, which will be available at first only to the largest companies, then to medium-sized ones, and after a while to everyone, as of how teaching methods will get cheaper. At some point, even incredibly complex tasks can be mastered in the shortest possible time, but more complex ones will appear, the complexity of the tasks and the speed of learning these tasks will increase exponentially over time. Today the largest companies train robots for the simplest tasks. The number of companies will keep growing, training will keep getting cheaper, and robots will get smarter. The trend cannot be stopped.
I am sure, less then in 2 years AI companies will make AI that can control humanoid bot, which can do any human hand work. This means only one thing. When they will make 100 such bots, this bots will double every 1-3 months. By 2030, we can have 1 Million-1Billion such robots, which will make everything and change our life LIKE NOTHING BEFORE !
For example, they will produce all food for everyone, but NOT only food. Fabric production will become not just automated, but robotized with universal clever humanoid workers.
Also they can do some landscaping and environmental management. But wait.
Remember what I tell you in the beginning? If they can do everthing, they will making new factories to produce themselves MORE and MORE. This is not like electrocars. 1 electrocar cant produce other 2 electocars. If 1000 robots can produce factory that can produce 10000 robots per year, then 1 robot can produce 10 per year. You guys know what I mean ? Exponential grow of robot population in this decade. And this is not a funny joke, this soon will be our reality.
Oh cmon, but how much robots we REALLY need ? Somebody will say 100000 robots per city will be FAR enough to cover all the needs of the city and will absolutely right. BUT. What we really want from our life ? I mean, in near future we all will all have a certain resource. Resource, that humanity never have before. We can call it ABILITY TO CREATE. Create almost without borders. So, after we cover all our ordinary needs, what we will do next ? What is humanity really capable of with such power?
Mega projects. Yep, this things will be next after working humanoid robot revolution. After day, then count of robots will more then 1 billion, things will change really fast. Making new islands in pacific sea near Hawaii ? Of coures. How much people want to live on Maldives ? What if we can create Maldives the size of Eurasia in the Pacific? They would accommodate 2 times more people than they currently live on earth.
God only knows what incredible things we can create in this century. But the truth is, we can't even imagine it all. We got so caught up in films about the future that we forgot that the present future is actually UNKNOWN to us and most likely it WILL NOT look like what we CAN imagine. This fact fascinates me every time.
And I will not tire of asserting that the beginning of this will be laid already in this decade. Very soon, the first robot will come off the assembly line, understanding your commands and simply executing them. At this point, you can safely say that this is the beginning of singularity.
Actual articles was writen by me 2 years ago:
https://www.reddit.com/singularity/comments/k0csiabsolute_robotization/ https://www.reddit.com/Futurology/comments/jp6o30/how_humanoid_robots_will_make_impact_in_nea I still have this optimistic vision of the future and feel that my predictions are coming true before my eyes.
I want to share these articles with new members /r singularity because so many good people have joined us over the last year
P.S.
I want to add that it is in this article (in my opinion) that the whole purpose and direction of the arrow of the entire progress of the human colossus in the current decade is contained. I don't presume to judge what goal we as a species will begin to pursue in the next decade, it can be both the conquest of the cosmos, and going deep into the mind and matter. But the current task of obtaining an absolute transorative power over the physical world must be completed before 2030 and the direction is clear to me. Not an ounce of pessimism.
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2023.03.25 01:01 AutoModerator [Share Course] Dan Koe – Digital Economics Masters Degree
| Download Course link: https://www.genkicourses.com/product/dan-koe-digital-economics-masters-degree/ [Share Course] Dan Koe – Digital Economics Masters Degree Size: 26.38 GB Delivery: MEGA Delivery Time : Instantly https://preview.redd.it/qksi5dusxroa1.png?width=1920&format=png&auto=webp&s=d4538317fe1268bcab3b4d3781f2911d5ece14fc What You Get Phase 0) Digital Economics 101 The Digital Economics 101 module will open 1 week prior to the cohort start date.This is an onboarding module that will get you up to speed so we can get straight into the material.This will be required to finish before the start date. - Gain a deep understanding of all of the pieces in the digital economy.
- Learn about the future of media and code — the front-end and backend of the internet — so you can focus your efforts.
- Understand digital leverage, distribution, no-code tools, and digital assets so you can take part in the mental & financial wealth transfer.
Phase 1) Creating A Meaningful Niche Every day I hear people going on and on about trying to find their niche.I also hear people talking about how they don’t know how to combine what they love talking about with what will sell.You already have the answer. You just don’t have the clarity. - Develop a long-term strategy to create your own niche — meaning you don’t have to worry about your “competition” playing status games.
- Discover your life’s work, curiosities, and obsessions. I see too many people that are uncertain about this for years.
- Cultivate and turn your vision, goals, and values into a brand that attracts an audience you love interacting with (and that will buy from you, and only you).
Phase 2) Content Strategy There is one thing that separates those who make it in the digital economy and those who don’t.It’s the quality, articulation, and perceived originality of their content.The content you post has to make sense to the people you attract.Everyone has a different voice and tone that they resonate with. That they are congruent with and trust.It has to change their thought patterns or behavior — that’s what makes you memorable.That’s what separates you from the sea of people posting surface-level copy-cat style posts.Example and putting my money where my mouth is: - Become an expert-level speaker or writer on the topics you care about.
- Never run out of content ideas for your posts or promotions (without using content templates — that’s how you stay a commodity).
- Create posts, blogs, tweets, images, and videos that resonate with other’s on a deep level. People will actually ask you how you got so good at what you do.
- Separate yourself from the ocean of B-tier creators that struggle to sell their products, services, andhave their ideas stick in the head of their audience.
- Implement our Epistemic Research Method — which is just a fancy way of saying scientific research method… but it’s for researching your mind to craft brilliant content and product ideas.
Phase 3) Crafting Your Offer Most people are sitting on a goldmine of skills, experience, and knowledge ( that they can use to help people 1-2 steps behind them).That is what people pay for.Considering 95% of the market are beginners… if you are good at something, you can help them get to your level ( no matter how “basic” you think the information is).Do you not watch basic content all day anyway? People don’t want new information, they want to be reminded of what works. - Use our Minimum Viable Offer strategy to start monetizing immediately (and have something to improve over time, rather than procrastinating until it’s perfect).
- Have a strategy for reducing the time you spend working over time (as you build leverage and improve your offer).
- Know how to create your own customers from the audience you are building, instead of “finding” the right customer for your offer.
- Take the guesswork out of building coaching, consulting, or digital product offers.
Phase 4) Marketing Strategy You aren’t making money because you aren’t promoting yourself or your offer.That is literally the only way to make money. Have something desirable and consistently put it in front of peoples’ faces.In Phase 4, I will show you how to systemize, automate, and be consistent with simple promotions.You will be able to make money without having the chance of forgetting to do it (or letting fear of failure get in the way). - Learn to sell on social media, in your writing, and across different platforms.
- Have consistent sales coming in while focusing on your meaningful message (no need to sound salesy all the time).
- Learn advanced automation strategies that you can implement at your own pace, especially once you validate your offer.
Bonus) The Creator Command Center The Creator Command Center is a Notion template that houses all of the systems.This is how you will manage your brand, content, offer creation, marketing strategy, and systemized promotions for consistent sales. Bonus) Live Product Build & Launch In the first Digital Economics Cohort, I built out my course The 2 Hour Writer.I have videos showing how I build it with the strategies in phase 3 and 4.There is a bonus module that shows how I had an $85,000 launch that resulted in my first $100K month.I did this to prove the strategies inside Digital Economics work if you stick to the plan. And, this past Black Friday, I blew my that monthly high out of the water in 4 days.That’s the power of these strategies if you stay consistent with your life’s work. submitted by AutoModerator to Agency_Navigator_Gadz [link] [comments] |
2023.03.25 00:39 BetterReThanProlapse Day twenty-one: Chunks
Again, a late entry. Maybe I should
chunk my time better. What are chunks you ask? Well...
Having motivation is important for achieving your goals. But all the motivation in the world won't get you far without some structure, lest you end up like a coked-up squirrel randomly zig-zagging across the yard in search of the nuts it's buried.
So structure is paramount, not only in terms of how to go from A to B to C, but also within your day, that is, trying to answer the question of how to assign your time to the various tasks at hand. This is especially important since time is a limited resource.
So I present to you the half-hour chunks method:
- Identify the tasks you want to achieve on a given day (a to-do planner will come in handy).
- Take those tasks and assign each (at least) one half hour chunk.
- Lay your structure out in front of you, either physically write it down or put it in your calendato-do app.
Now that you got your plan all laid out and ready to go, you can finally attack the day – strategically!
Ideally, this helps you get over the hump from "gotta get these things done" to actually doing them.
Also, as someone who is kind of "time blind", I have the hope that this will help me learn how much time certain things take and how to better structure my day.
FAQ:
Q: Do these chunks have to be exactly half an hour?
A: No! Chunks can of course have any length you like, but I believe that half an hour is a good bite-sized chunk, not too much, not too little. I chose so specifically because to most things I want to do every day I want to devote at least half an hour, like exercise or meditation. Also it jives well with the Pomodoro method. If you need more resolution, you can go down with the chunk size but going up could end up leaving you with a lot of dead time.
Q: Do the chunks all need to have the same length?
A: I guess not. But it's more neat (neater?) to just have them all have the same length and adjust accordingly. See also the next questions for this.
Q: What if I need more time for a given task?
A: Easy, just assign another chunk. Depending on whether your task is time-sensitive or not, you can block another chunk immediately afterwards or just assign another chunk for the next day, respectively.
Q: What if I'm finished quicker than [insert chunk size here]?
A: That's the best part! If you're done early, you just take a break, as a little treat for working so hard and fast (no cheating tho – no assigning one hour chunks for bringing out the garbage).
Q: Can I split chunks, for example one fifteen minute session in the morning and one in the evening?
A: Good question. I don't see why not! Have half a junk here, the other half there! Just don't lose track of your chunks. This is where a calendar comes in handy.
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2023.03.25 00:36 Steel_Rail_Blues Using the ice cream maker question
How do you keep the ice cream from getting on the shaft (where the regular beaters attach to)?
It looks like the previous version attachment had a part that fit over the shaft, but this latest version doesn’t. I was only making 1 quart batches, not the 2 quarts the equipment should be able to handle, and this was happening. It doesn’t seem to matter how I position the dasher in relation to the shaft as the position will change as the ice cream thickens.
I borrowed the KitchenAid ice cream maker attachment from my library (love their Library of Things program!) and really enjoyed making ice creams with it. Compared with my Cuisinart standalone ice cream maker, the KitchenAid is about 50% quieter. In addition to being quieter, the KitchenAid seems to struggle less when incorporating larger nuts like chopped pecans. (There was a moment in one of the KitchenAid batches where a nut must have just been the right size to go partially between the bowl and the dasher and the noise made me think the stem broke, but everything turned out fine.) Both ice cream makers produced good results, but the KitchenAid attachment required more attention to keep ice cream from getting into my shaft pin and spring.
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2023.03.25 00:22 NipCoyote Under the Veil - Chapter 9
Kept you waiting huh?
Yeah so... whew, things have been stressed over here for me. University eats up a lot of your time, who knew?
I hope I never have to keep you guys waiting this long ever again, please accept this twice-as-long chapter as reconciliation.
First Prev Memory Transcription Subject: K-31 Endeavor, Off-Duty Gaian Security Guard, November 10th, 2142 Royo was probably the most excited when the news came out. As part of a celebration of the alliance between the Venlil Republic and the Gaian Concord, restrictions on what we could do were reeled way back. We couldn't show our faces or take off our suits, of course, but for the first time, we could go around town and interact with the locals more without having to fill out a bunch of paperwork or be put into an assignment specifically allowing it.
Meaning, of course, that me and Royo could take a trip around town. On top of that, "gaian" culture, that is, human media that had been re-done and censored to avoid anything that could trace us back to humanity and our predatory nature, was being shown in a much greater capacity. Music, though lacking lyrics, was quickly becoming popular, and for the first time, actual gaians were appearing on television series, including
The Exterminators.
That show always rubbed me the wrong way, but it seemed popular with the locals. Royo in particular said he had begun watching it because of the relatively recent gaian inclusion in the show; gaian characters that were previously CG were now portrayed by genuine gaians, and after our encounter during the raid, he had taken a liking to the show. I hadn't personally watched more than a couple episodes, despite my boss telling me I should take the time to watch the series; it was good to be in touch with Federation culture, he told me.
Regardless, now that I had a couple days off, Royo was insistent on taking me around town. The first ever gaian movie to be shown to the public was apparently in theaters as of today as well, The First Steps, which from what I could gather was a retelling of Apollo 11, but heavily altered to fit gaian narratives. Should be an interesting watch, at any rate.
I received a notification on my HUD, a message from Royo.
"Are you at the place?" I tapped on my arm touchpad.
"Yes, I'm at the southeast transit station, third bench to the right on the main entryway. Waiting for you." I watched as trains passed through the underground tunnel. Well, the Venlil equivalent to a maglev, anyway. It was quite fast, and I admired their efficiency. Venlil came and went through the station, as well as the occasional Krakotl or Harchen, and even a couple gaians at one point, chatting it up with a group of Venlil. Seems like I'm not the only gaian Venlils are bringing out here to have a good time.
"Hey!"
The familiarly cheery voice rang put, eliciting an unseen smile from beneath my helmet.
"Hey buddy!" I laughed and ruffled his hair. He had grown to like the little mannerisms that I found myself instinctively performing on him, and I couldn't deny how endearing he had become to me.
"Ready to go to the big city?" He asked excitedly.
"Hmm aw gee, I dunno now, I'm kinda scared now, what if-"
"W-wha? Hey! What do you mean!?"
"Relax, Royo" I laughed. "I was just joking."
"Oh… right! Haha! Uh, so next train looks like it's headed to Grand Hill, that's the place!"
"Well then let's go!"
The tram wasn't too dissimilar to what might've been found back on Earth, though it was a bit small for my liking, and I found myself having to contort my body a bit in order to fit into the seats. Looking around, there were a few venlil glancing at us, but nothing negative, atleast from what I had learned from Venlil body language.
It was a very smooth ride, if it weren't for the windows you probably couldn't even tell we were moving.
"First, I wanna take you to my favorite restaurant in the galaxy,
Virdi's. They have the best experience on the planet! Then, we could go see a movie and finish it off with a trip to the local bar!"
Seemed like he definitely had the day planned out. This was the planet he lived on though, I am but an alien visitor, so I was sure he knows what he was talking about, and I went along with it. I was sure it'd be a good time.
First stop was Virdi's. Now, I'm not an expert on Venlil culture but from what I could gather, it seems to be comparable to one of those local places that have good food but isn't famous, so the place isn't packed. Not trashy, but far for being particularly fancy, which suited me just fine.
A few customers glanced to look at us, but thankfully we didn't draw a crowd or start a scene. Gaians were novel, but most had grown atleast mostly accompanied to them. We took an empty seat and were served an appetizer of basic assortment of fruits and nuts which were totally foreign to me. Royo already began to eat some, but I hesitated.
"Whats the matter?" Royo asked.
I scanned over the fruits and nuts. My HUD informed me they're safe to eat.
"Uh, nothing just, I've never eaten these before."
"You've never had yira nuts before?"
"I've never had any of this. We always eat the wafers that are prepared for us."
"That's no way to live. Come on, give them a try!"
I pick up a single nut and bring it close to where my mouth would be. Automatically, a small section of my helmet opens like a miniature sliding door, allowing access to my mouth. As per training I was careful to cover it so no one could see my canines, and put the nut in my mouth, and chewed.
It was kind of like an almond, but sweeter and oddly… tangy? It didn't taste bad at any rate. Crunchy, too.
"That's not bad," I admit.
"Try the fruits too!"
I pick up a fruit. A small, yellow object with some firmness to it. It resembled a red blood cell in its shape, disc-like with a risen outer edge. I pop it into my mouth. It's very chewy and-
My mouth explodes with flavor. This is incredible… sweet like some sort of honey-candy, with the perfect consistency. Is this a natural growth on Dayden?
"Oh my gosh…" the trapdoor on my helmet snaps shut as my hand leaves the vicinity. "This is amazing…"
"See? I knew you'd love it!"
I take a handful from the bowl and stuff it into my mouth, letting the mix of nutty and fruity flavor flood my mouth.
This is so good! I couldn't tell if this food was just so amazing it blew everything out of the park, or if I had just grown numb to the same bland processed food wafers they'd been feeding me while planet-side.
The two of us continue to eat, and Royo commented on the little door in my helmet.
"So, that's how you guys eat huh?"
"Hmm? Oh, yeah. Well, usually for larger social meals we take our helmets off and eat, but that's not for you guys to see."
"Right… can't hardly see what's in there."
"That's the point."
Before long the bowl was empty.
"Hey so um… where are the menus?"
Royo laughed. "No menu here! They just fill the bowl with various fruits and nuts and when you're full they pay you a flat fee.
Oh, so sort of like a buffet, but a more social gathering where they bring fresh bowls of food. That's interesting.
"I need to eat out more," I chuckled.
"Hey um… sorry if this is a weird question but… I've just gotta ask, how do you… you know… expel waste, when you're wearing that all the time?" Royo asked.
The question caught me off guard, but it was innocent enough.
"We have a urine collection device so we just kinda relieve ourselves whenever we need to."
"Um… okay but what about… you know…"
"Ah… um, well, we try and hold it until we can get somewhere to take it off. The nutrient wafers we eat are extremely low in waste product so, we often don't need to go for several days."
"Oh I see. Sorry I know that was probably weird of me to ask…"
"No, no, it's fine! It's fine," I laughed. "Come to think of it I'm surprised I've never been asked that question before.
According to my HUD, we had spent a little over 30 minutes talking and eating. Royo had stopped eating long before I did, his little stomach couldn't pack away as much as I could.
"So, that Gaian movie they're showing…"
"Hm? Oh yeah, First Steps right? The one about Armst- I mean, the one about our origins as a nomadic species."
"Wanna go see it? I'm dying to see a movie about gaians from your perspective."
"Sure I'd definitely be up for it, sounds like a good time."
Admittedly, I was curious about just how much they changed history to make our journey into space acceptable for Federation viewing. I had no doubt in my mind it wouldn't at all be accurate, but at the very least it'd be nice to watch a movie with Royo. It'd certainly be more my speed than The Exterminators.
When we were finished eating, we received a flat fee for our time there, which Royo paid. It was only a short walk over to the theater, about 10 minutes.
"Maybe we should take a cab," I teased him. "So I don't have to carry you in my arms all the way to the theater."
"Oh shut up…" he replied, but I could tell from the tail signing I had picked up that he secretly enjoyed the teasing.
The theater was packed. Looks like the prospect of seeing the first gaian movie to be shown to the public was a popular one. Venlil theaters didn't include snacks to eat while watching the movie, but they also had seating more akin to giant elongated couches rather than individual seats, which was a godsend for someone like me who could barely, if ever, fit into Venlil seating.
The theater screen was also quite different. It was more panoramic, obviously to accommodate Venlil vision range. Making the screen straight forward wouldn't make any sense to them. That made the movie a little bit harder to follow along with, but I did the best I could.
So, as I expected, the movie is an adaptation of Apollo 11. An extremely loose adaptation of Apollo 11.
For starters, everyone is wearing the suits. Well, a precursor to the suits. Only the astronauts actually wear pressure suits, everyone on the ground and at mission control wear looser clothing that still obscures all skin and features from the camera. Of course, the historical names are all changed as well.
Neil Armstrong is now "H-15 Unity" and Buzz Aldrin is now "U-61 Admirality". The ever-forgotten Micheal Collins is "B-87 Serenity", and, female interestingly enough, and even Gene Krantz gets a gaian remake as "Y-23 Conviction"; I'd recognize that personality at the head of mission control no matter how many layers of censorship they put over him.
I couldn't quite recognize the planet the movie takes place on; it's undeniably Earth-like, but the vegetation seemed just a tad off. Maybe it was all CG. They call their planet "Terra", which to any gaians watching would obviously be a stand-in for Earth, though I'm pretty sure this is the first time the name of any Gaian homeworld has ever been stated in any official capacity. "Terra" does not appear in any Federation databanks, at any rate.
The story of course, also had to be changed. The real story probably wouldn't fly… rising tensions between two rival superpowers threatening each other with nuclear weapons, going to the moon to show off their technology for launching warheads? Yeah that wouldn't do. Though, I was surprised with the actual direction they went.
The narrative given in
First Steps is that gaians have immense respect for all planets, and rather than stay and settle these planets, eventually stripping them dry, they move from planet to planet to avoid wrecking the local ecosystems. This of course, was a completely foreign concept to the Federation, dare I say it could make the movie controversial, but hopefully it helped sway some folks into being less destructive with their colonialism.
During the events of the movie of course, Gaians are united and just now developing the technology for spaceflight, preparing to leave their birth planet. And the first steps in that journey of course, is a trip to the moon and back. That out of the way, the rest of the movie is actually very similar to the real events. The rocket they used to leave their planet is blatantly a Saturn V, it's not even modified at all.
The costumes and spacecraft were actually surprisingly faithful to the historical ones. The NASA logo and American flag were changed to the Gaian Concord's symbol, the bubble-helmets were made a uniform opaque all around, and the lander had its iconic triangular windows moved from the front to the sides to lessen any potentially predatory parallels, but aside from that, they looked just like the real things, which would be completely new to all the Venlil in the audience.
Of course, they had to introduce some drama. In real life, the landing went almost flawlessly and without a hitch, but that doesn't make for a riveting scene. So naturally they spiced it up. Failing RCS thrusters and a small explosion destroying the antenna leads the team back home to believe they had crashed. Having lost all contact with mission control, the gaians on Terra begin to mourn their loss. However "Serenity" (Collins), who's job was to wait in orbit to rendevous and bring them back home, refused to return home.
"No Command, with all due respect, I don't think you do understand. I decided a long time ago that if something like this were to happen, that I wasn't coming home alone. I'm staying right where I am."
Mission control panics, not knowing what to do. Just when all hope seems lost and everyone thinks they're going to lose Serenity as well, communications resume, Unity and Admiralty having fixed the antenna to reveal a messy, but successful, landing. Everyone at home celebrates, Serenity cries tears of joy, and the two astronauts on the surface erect the flag of the Gaian Concord. A jazzy, triumphant song fades in as the two astronauts happily hop around, and as the reflection of "Terra", an Earth with different continents, appears on Unity's visor, the credits roll.
For a xeno-safe reimagining of Apollo 11, this really wasn't too bad. I actually found myself enjoying it when I tried to put myself in Royo's shoes, seeing all this for the first time. Apollo 11 had been turned into dozens of movies for humans by this point of course, and it was far from the best version I had seen. But Royo definitely seemed to enjoy it, his eyes had been glued to the screen the entire time.
"That was amazing!" Exclaimed Royo as we left the theater. "Is that all true? Did that happen?"
"Yes, well, mostly" I lied. "It's definitely more… dramatized than the actual historical event," I answered. Technically the truth, though "idealized" might be another word to add there.
"Well, I loved it. You gaians sure know how to make an impression!"
It wasn't THAT good. Fine, I guess. "So, ready for some drinks?"
Oh yeah that's right, Royo wanted to take me out to the bar. "Oh, yeah! Sure. That sounds like a nice way to end it off."
After another short walk, we walk to the bar. The sun was already beginning to set, had we really been in the theater that long?
We take our seats, and the bar looked very similar to what one would expect on Earth. Stools, a bartender with drinks, looked promising. Our helmets had built in drinking straws which we could put into anything we needed to drink. Never a bad idea to save on your own water supply after all. The bartender slid me a drink, I sipped, and immediately spat it out inside my helmet, which registered as a gargling shout on my vocoder.
"Holy shit! What's in this? How strong is it?"
"Its… only 60% alcohol, sir," the bartender replied.
60 percent!? Can Venlil stomachs handle liquor that strong? "We, uh I mean… I uh, can't handle drinks that strong. It's uh… a condition. Yknow."
"Weakest we have is 40%..."
"Could you uh… maybe water it down?"
That got me some weird looks.
"Heh alright. Big strong gaian needs his alcohol tame."
If my helmet didn't cover my face I'd have given her an unamused look, but for now I just took the watered down drink and sipped with my straw. That was definitely better, and the fruity taste reminded me of the rum my local brewery back home produced. Very sweet once I could actually taste the stuff.
"Are all gaians that sensitive to alcohol?" Royo asked.
"Uhh… no…" technically the truth. There were some folks who could down Vodka like it's nothing.
"Just a condition. Don't worry about it, I'm a little more sensitive, that's all. Won't stop us from having fun!"
:::::::::::::::::::::::::::::: **Memory Transcription Subject: Royo, Venlil Civilian, November 10th, 2142,*
It was kinda funny seeing Endeavor sip watered down alcohol through a straw like he was a child, but I wasn't one to judge. We went through drink after drink, and Endeavor was becoming more and more… woozy. He hadn't had any more drinks than I had, AND they were watered down, yet he was already wobbling.
"Yall see the new gaian movie yet?" The bartender asked.
Before I could respond, Endeavor slammed his drink on the table and answered in slurred speech.
"Fackin… stupid… they had to water it down for the…"
hic "Venlil… none of that movie is fuckin accurate…"
hic I thought that maybe we should get Endeavor back home now with how intoxicated he was becoming, but I couldn't deny my curiosity in what he was saying.
"Serenity wasn't a fuckin girl… and his name was COLLINS" he shouted.
Collins? I'd never heard that word before. By now we were definitely getting some weird stares.
"Uh… Endeavor, maybe we should-"
"Aww Royo you fuckin… I just wanna KISS you ya fuckin… adorable little… hrnng…"
"Well, I hope the bit about leaving the planets alone was also wrong. Leaving natural predators to wreck the planet is just irresponsible. I was hoping we'd see some exterminators in the movie," one other bar patron commented.
Endeavor swiveled around, holding up one finger as though accusing.
"Yooouuuuuu… mother-fuckers… you guys are just… fuckin… torch everything you don't like! That's fucked!"
What was Endeavor talking about? The extermination of predators? Everyone knew that was something that had to be done to save the environment. Predators were a curse on the planets they inhabited, and wouldn't stop until everything was ravaged.
"H-hey Endeavor, let's go home-"
"What did you just call me!?" The other Venlil yelled, getting off his stool.
"I said…"
hic "that you guys are a bunch of planet-destroying maniacs," he laughed. "Did you know we gaians banned flamethrower? That's cuz they're fucked up!"
Okay he definitely isn't thinking straight. "P-please, pay no mind to him… he's sensitive to alcohol!" I tried to remedy the situation and brought him down from his stool. He stumbled, and… I think vomited? Oh my stars… he vomited inside his helmet.
His stumbles became struggles and muffled yelling as vomit threatened to suffocate him, and I almost puked myself with the image in my mind. I took his hand and forcefully brought him to the bathroom, which was thankfully empty, and locked the door.
Endeavor was grasping at his neck, which I thought was instinctual, until I noticed two pairs of buttons and a pair of latches…
Endeavor's helmet came off. From behind, I saw a gaian's head. Mostly bald, with a small patch of dark hair on the top. Light, pale skin, a pair of very small ears on either side. Puke was smeared across the inside of his helmet, and it dropped from what must have been his mouth as he panted and groaned on his knees.
Tentatively, I slowly walked around him, and froze in place.
His eyes aren't on the sides.
Endeavor turned his head at me, two binocular eyes locked onto me with crazed vigor, mouth agape with two pairs of pointed teeth.
I screamed.
submitted by
NipCoyote to
NatureofPredators [link] [comments]
2023.03.25 00:18 TickMasterNomekop New under menu
| Hi everyone. That's a little bit complicate and strange but i need help so if there's someone who can help me i will really glad. I have create a new voice for the pause menu. When you open it i wanna that it open an undermenu like pause menu or optiions menu with just some sentence, not more. I'm not good in coding because I'm learning by myself and i don't know sintax and effect of some code that already there in script editor so I've tried to copy and modify the UI_PauseMenu and UI_Options to just have to delete other write and changing with mine but, i don't understand why, when i use that voice it just open the pause menu or the options, like there's still some command that i don't know that bring the game to that specific menu. Anyone can help me? I write the code i create modifing PauseMenu and Options and i add also a photo to give the idea of the menu i want. I hope i can make it understable and that i give you the right informentions. P.S. Sorry for my bad english #=============================================================================== # Code in UI_PauseMenu for add the new voice #=============================================================================== MenuHandlers.add(:pause_menu, :confident, { "name" => _INTL("Confident"), "order" => 60, "condition" => proc { next $game_switches[51]}, "effect" => proc { menu pbPlayDecisionSE pbFadeOutIn { scene = ConfidentMenu_Scene.new screen = ConfidentMenuScreen.new(scene) screen.pbStartScreen pbUpdateSceneMap menu.pbRefresh } next false } }) #=============================================================================== # Code from PauseMenu #=============================================================================== class ConfidentMenu_Scene def pbStartScene u/viewport = Viewport.new(0, 0, Graphics.width, Graphics.height) u/viewport.z = 99999 u/sprites = {} u/sprites["cmdwindow"] = Window_CommandPokemon.new([]) u/sprites["cmdwindow"].visible = false u/sprites["cmdwindow"].viewport = u/viewport u/sprites["infowindow"] = Window_UnformattedTextPokemon.newWithSize("", 0, 0, 32, 32, u/viewport) u/sprites["infowindow"].visible = false u/sprites["helpwindow"] = Window_UnformattedTextPokemon.newWithSize("", 0, 0, 32, 32, u/viewport) u/sprites["helpwindow"].visible = false u/infostate = false u/helpstate = false pbSEPlay("GUI menu open") end def pbShowInfo(text) u/sprites["infowindow"].resizeToFit(text, Graphics.height) u/sprites["infowindow"].text = text u/sprites["infowindow"].visible = true u/infostate = true end def pbShowHelp(text) u/sprites["helpwindow"].resizeToFit(text, Graphics.height) u/sprites["helpwindow"].text = text u/sprites["helpwindow"].visible = true pbBottomLeft(@sprites["helpwindow"]) u/helpstate = true end def pbShowMenu u/sprites["cmdwindow"].visible = true u/sprites["infowindow"].visible = u/infostate u/sprites["helpwindow"].visible = u/helpstate end def pbHideMenu u/sprites["cmdwindow"].visible = false u/sprites["infowindow"].visible = false u/sprites["helpwindow"].visible = false end def pbShowCommands(commands) ret = -1 cmdwindow = u/sprites["cmdwindow"] cmdwindow.commands = commands cmdwindow.index = $game_temp.menu_last_choice cmdwindow.resizeToFit(commands) cmdwindow.x = Graphics.width - cmdwindow.width cmdwindow.y = 0 cmdwindow.visible = true loop do cmdwindow.update Graphics.update Input.update pbUpdateSceneMap if Input.trigger?(Input::BACK) Input.trigger?(Input::ACTION) ret = -1 break elsif Input.trigger?(Input::USE) ret = cmdwindow.index $game_temp.menu_last_choice = ret break end end return ret end def pbEndScene pbDisposeSpriteHash(@sprites) u/viewport.dispose end def pbRefresh; end end #=============================================================================== # #=============================================================================== class ConfidentMenu def initialize(scene) u/scene = scene end def pbShowMenu u/scene.pbRefresh u/scene.pbShowMenu end def pbShowInfo; end def pbStartConfidentMenu if !$player if $DEBUG pbMessage(_INTL("The player trainer was not defined, so the pause menu can't be displayed.")) pbMessage(_INTL("Please see the documentation to learn how to set up the trainer player.")) end return end u/scene.pbStartScene # Show extra info window if relevant pbShowInfo # Get all commands command_list = [] commands = [] MenuHandlers.each_available(:confident_menu) do option, hash, name command_list.push(name) commands.push(hash) end # Main loop end_scene = false loop do choice = u/scene.pbShowCommands(command_list) if choice < 0 pbPlayCloseMenuSE end_scene = true break end break if commands[choice]["effect"].call(@scene) end u/scene.pbEndScene if end_scene end end #=============================================================================== # #=============================================================================== class ConfidentMenuScreen def initialize(scene) u/scene = scene end def pbStartScreen u/scene.pbStartScene ret = u/scene.pbShowMenu u/scene.pbEndScene end end #=============================================================================== # #=============================================================================== MenuHandlers.add(:confident_menu, :Fool, { "name" => _INTL("Fool:"), "order" => 10, }) #================================================================================== # Code from options #========================================================================================= module PropertyMixin attr_reader :name def get return u/get_proc&.call end def set(*args) u/set_proc&.call(*args) end end #=============================================================================== # #=============================================================================== class EnumOption include PropertyMixin attr_reader :values def initialize(name, values, get_proc, set_proc) u/name= name u/values = values.map { val _INTL(val) } u/get_proc = get_proc u/set_proc = set_proc end def next(current) index = current + 1 index = u/values.length - 1 if index > u/values.length - 1 return index end def prev(current) index = current - 1 index = 0 if index < 0 return index end end #=============================================================================== # #=============================================================================== class NumberOption include PropertyMixin attr_reader :lowest_value attr_reader :highest_value def initialize(name, range, get_proc, set_proc) u/name = name case range when Range u/lowest_value = range.begin u/highest_value = range.end when Array u/lowest_value = range[0] u/highest_value = range[1] end u/get_proc = get_proc u/set_proc = set_proc end def next(current) index = current + u/lowest_value index += 1 index = u/lowest_value if index > u/highest_value return index - u/lowest_value end def prev(current) index = current + u/lowest_value index -= 1 index = u/highest_value if index < u/lowest_value return index - u/lowest_value end end #=============================================================================== # #=============================================================================== class SliderOption include PropertyMixin attr_reader :lowest_value attr_reader :highest_value def initialize(name, range, get_proc, set_proc) u/name= name u/lowest_value = range[0] u/highest_value = range[1] u/interval= range[2] u/get_proc= get_proc u/set_proc= set_proc end def next(current) index = current + u/lowest_value index += u/interval index = u/highest_value if index > u/highest_value return index - u/lowest_value end def prev(current) index = current + u/lowest_value index -= u/interval index = u/lowest_value if index < u/lowest_value return index - u/lowest_value end end #=============================================================================== # Main options list (here i just want ot see if i delete write they not there anymore when i open the menu so i discover ithat the code open the normal options menu) #=============================================================================== class Window_PokemonOption < Window_DrawableCommand attr_reader :value_changed SEL_NAME_BASE_COLOR = Color.new(192, 120, 0) SEL_NAME_SHADOW_COLOR = Color.new(248, 176, 80) SEL_VALUE_BASE_COLOR = Color.new(248, 48, 24) SEL_VALUE_SHADOW_COLOR = Color.new(248, 136, 128) def initialize(options, x, y, width, height) u/options = options u/values = [] u/options.length.times { i u/values[i] = 0 } u/value_changed = false super(x, y, width, height) end def [](i) return u/values[i] end def []=(i, value) u/values[i] = value refresh end def setValueNoRefresh(i, value) u/values[i] = value end def itemCount return u/options.length + 1 end def drawItem(index, _count, rect) rect = drawCursor(index, rect) sel_index = self.index # Draw option's name optionname = (index == u/options.length) ? _INTL("Close") : u/options[index].name optionwidth = rect.width * 9 / 20 pbDrawShadowText(self.contents, rect.x, rect.y, optionwidth, rect.height, optionname, (index == sel_index) ? SEL_NAME_BASE_COLOR : self.baseColor, (index == sel_index) ? SEL_NAME_SHADOW_COLOR : self.shadowColor) return if index == u/options.length # Draw 's values case u/options[index] when EnumOption if u/options[index].values.length > 1 totalwidth = 0 u/s[index].values.each do value totalwidth += self.contents.text_size(value).width end spacing = (rect.width - rect.x - optionwidth - totalwidth) / (@options[index].values.length - 1) spacing = 0 if spacing < 0 xpos = optionwidth + rect.x ivalue = 0 u/options[index].values.each do value pbDrawShadowText(self.contents, xpos, rect.y, optionwidth, rect.height, value, (ivalue == self[index]) ? SEL_VALUE_BASE_COLOR : self.baseColor, (ivalue == self[index]) ? SEL_VALUE_SHADOW_COLOR : self.shadowColor) xpos += self.contents.text_size(value).width xpos += spacing ivalue += 1 end else pbDrawShadowText(self.contents, rect.x + optionwidth, rect.y, optionwidth, rect.height, optionname, self.baseColor, self.shadowColor) end when NumberOption value = _INTL("Type {1}/{2}", u/options[index].lowest_value + self[index], u/options[index].highest_value - u/options[index].lowest_value + 1) xpos = optionwidth + (rect.x * 2) pbDrawShadowText(self.contents, xpos, rect.y, optionwidth, rect.height, value, SEL_VALUE_BASE_COLOR, SEL_VALUE_SHADOW_COLOR, 1) when SliderOption value = sprintf(" %d", u/options[index].highest_value) sliderlength = rect.width - rect.x - optionwidth - self.contents.text_size(value).width xpos = optionwidth + rect.x self.contents.fill_rect(xpos, rect.y - 2 + (rect.height / 2), sliderlength, 4, self.baseColor) self.contents.fill_rect( xpos + ((sliderlength - 8) * (@options[index].lowest_value + self[index]) / u/options[index].highest_value), rect.y - 8 + (rect.height / 2), 8, 16, SEL_VALUE_BASE_COLOR ) value = sprintf("%d", u/options[index].lowest_value + self[index]) xpos += (rect.width - rect.x - optionwidth) - self.contents.text_size(value).width pbDrawShadowText(self.contents, xpos, rect.y, optionwidth, rect.height, value, SEL_VALUE_BASE_COLOR, SEL_VALUE_SHADOW_COLOR) else value = u/options[index].values[self[index]] xpos = optionwidth + rect.x pbDrawShadowText(self.contents, xpos, rect.y, optionwidth, rect.height, value, SEL_VALUE_BASE_COLOR, SEL_VALUE_SHADOW_COLOR) end end def update oldindex = self.index u/value_changed = false super dorefresh = (self.index != oldindex) if self.active && self.index < u/options.length if Input.repeat?(Input::LEFT) self[self.index] = u/s[self.index].prev(self[self.index]) dorefresh = true u/value_changed = true elsif Input.repeat?(Input::RIGHT) self[self.index] = u/options[self.index].next(self[self.index]) dorefresh = true u/value_changed = true end end refresh if dorefresh end end #=============================================================================== # Options main screen #=============================================================================== class ConfidentMenu_Scene attr_reader :sprites attr_reader :in_load_screen def pbStartScene(in_load_screen = false) u/in_load_screen = in_load_screen # Get all options u/options = [] u/hashes = [] MenuHandlers.each_available(:options_menu) do option, hash, name u/options.push( hash["type"].new(name, hash["parameters"], hash["get_proc"], hash["set_proc"]) ) u/hashes.push(hash) end # Create sprites u/viewport = Viewport.new(0, 0, Graphics.width, Graphics.height) u/viewport.z = 99999 u/sprites = {} addBackgroundOrColoredPlane(@sprites, "bg", "optionsbg", Color.new(192, 200, 208), u/viewport) u/sprites["title"] = Window_UnformattedTextPokemon.newWithSize( _INTL("Options"), 0, -16, Graphics.width, 64, u/viewport ) u/sprites["title"].back_opacity = 0 u/sprites["textbox"] = pbCreateMessageWindow pbSetSystemFont(@sprites["textbox"].contents) u/sprites["option"] = Window_PokemonOption.new( u/options, 0, u/sprites["title"].y + u/sprites["title"].height - 16, Graphics.width, Graphics.height - (@sprites["title"].y + u/sprites["title"].height - 16) - u/sprites["textbox"].height ) u/sprites["option"].viewport = u/viewport u/sprites["option"].visible = true # Get the values of each option u/options.length.times { i u/sprites["option"].setValueNoRefresh(i, u/options[i].get 0) } u/sprites["option"].refresh pbChangeSelection pbDeactivateWindows(@sprites) pbFadeInAndShow(@sprites) { pbUpdate } end def pbChangeSelection hash = u/hashes[@sprites["option"].index] # Call selected option's "on_select" proc (if defined) u/sprites["textbox"].letterbyletter = false hash["on_select"]&.call(self) if hash # Set descriptive text description = "" if hash if hash["description"].is_a?(Proc) description = hash["description"].call elsif !hash["description"].nil? description = _INTL(hash["description"]) end else description = _INTL("Close the screen.") end u/sprites["textbox"].text = description end def pbOptions pbActivateWindow(@sprites, "option") { index = -1 loop do Graphics.update Input.update pbUpdate if u/sprites["option"].index != index pbChangeSelection index = u/sprites["option"].index end u/options[index].set(@sprites["option"][index], self) if u/sprites["option"].value_changed if Input.trigger?(Input::BACK) break elsif Input.trigger?(Input::USE) break if u/sprites["option"].index == u/options.length end end } end def pbEndScene pbPlayCloseMenuSE pbFadeOutAndHide(@sprites) { pbUpdate } # Set the values of each option, to make sure they're all set u/options.length.times do i u/options[i].set(@sprites["option"][i], self) end pbDisposeMessageWindow(@sprites["textbox"]) pbDisposeSpriteHash(@sprites) pbUpdateSceneMap u/viewport.dispose end def pbUpdate pbUpdateSpriteHash(@sprites) end end #=============================================================================== # #=============================================================================== class ConfidentMenuScreen def initialize(scene) u/scene = scene end def pbStartScreen(in_load_screen = false) u/scene.pbStartScene(in_load_screen) u/scene.pbOptions u/scene.pbEndScene end end #=============================================================================== # Options Menu commands #=============================================================================== MenuHandlers.add(:options_menu, :bgm_volume, { "name" => _INTL("Volume Musica"), "order" => 10, "type" => SliderOption, "parameters" => [0, 100, 5], # [minimum_value, maximum_value, interval] "description" => _INTL("Cambia il volume della musica in background."), "get_proc" => proc { next $PokemonSystem.bgmvolume }, "set_proc" => proc { value, scene next if $PokemonSystem.bgmvolume == value $PokemonSystem.bgmvolume = value next if scene.in_load_screen $game_system.playing_bgm.nil? playingBGM = $game_system.getPlayingBGM $game_system.bgm_pause $game_system.bgm_resume(playingBGM) } }) MenuHandlers.add(:options_menu, :se_volume, { "name" => _INTL("Volume SE"), "order" => 20, "type" => SliderOption, "parameters" => [0, 100, 5], # [minimum_value, maximum_value, interval] "description" => _INTL("Cambia il volume degli sound effects."), "get_proc" => proc { next $PokemonSystem.sevolume }, "set_proc" => proc { value, _scene next if $PokemonSystem.sevolume == value $PokemonSystem.sevolume = value if $game_system.playing_bgs $game_system.playing_bgs.volume = value playingBGS = $game_system.getPlayingBGS $game_system.bgs_pause $game_system.bgs_resume(playingBGS) end pbPlayCursorSE } }) MenuHandlers.add(:options_menu, :text_speed, { "name" => _INTL("Velocità di testo"), "order" => 30, "type" => EnumOption, "parameters" => [_INTL("Lento"), _INTL("Normale"), _INTL("Veloce")], "description" => _INTL("Scegli la velocità con il quale apparirà il testo."), "on_select" => proc { scene scene.sprites["textbox"].letterbyletter = true }, "get_proc" => proc { next $PokemonSystem.textspeed }, "set_proc" => proc { value, scene next if value == $PokemonSystem.textspeed $PokemonSystem.textspeed = value MessageConfig.pbSetTextSpeed(MessageConfig.pbSettingToTextSpeed(value)) # Display the message with the selected text speed to gauge it better. scene.sprites["textbox"].textspeed = MessageConfig.pbGetTextSpeed scene.sprites["textbox"].letterbyletter = true scene.sprites["textbox"].text = scene.sprites["textbox"].text } }) https://preview.redd.it/v18vyhcjsrpa1.png?width=1015&format=png&auto=webp&s=0b1bb2654930cd34f94bc9ecfa1cda3770b9f6ae submitted by TickMasterNomekop to PokemonRMXP [link] [comments] |
2023.03.25 00:07 MinuteSolid8821 Where can I find the full list of names of characters like Settra or Valdor?
Im not 40k fan, Im just trying to find the character with most titles/names in all of ficton/real life.
I read somewhere that Valdor has 1930 names.
But I havent managed to find an actual full list.
One source listed Settras names as:
Settra, Great King, the Imperishable, Khemrikhara, The Great King of Nehekhara, King of Kings, Opener of the Way, Wielder of the Divine Flame, Punisher of Nomads, The Great Unifier, Commander of the Golden Legion, Sacred of Appearance, Bringer of Light, Father of Hawks, Builder of Cities, Protector of the Two Worlds, Keeper of the Hours, Chosen of Ptra, High Steward of the Horizon, Sailor of the Great Vitae, Sentinel of the Two Realms, The Undisputed, Begetter of the Begat, Scourge of the Faithless, Carrion-feeder, First of the Charnel Valley, Rider of the Sacred Chariot, Vanquisher of Vermin, Champion of the Death Arena, Mighty Lion of the Infinite Desert, Emperor of the Shifting Sands, He Who Holds The Sceptre, Great Hawk Of The Heavens, Arch-Sultan of Atalan, Waker of the Hierotitan, Monarch of the Sky, Majestic Emperor of the Shifting Sands, Champion of the Desert Gods, Breaker of the Ogre Clans, Builder of the Great Pyramid, Terror of the Living, Master of the Never-Ending Horizon, Master of the Necropolises, Taker of Souls, Tyrant to the Foolish, Bearer of Ptra's Holy Blade, Scion of Usirian, Scion of Nehek, The Great, Chaser of Nightmares, Keeper of the Royal Herat, Founder of the Mortuary Cult, Banisher of the Grand Hierophant, High Lord Admiral of the Deathfleets, Guardian of the Charnal Pass, Tamer of the Liche King, Unliving Jackal Lord, Dismisser of the Warrior Queen, Charioteer of the Gods, He Who Does Not Serve, Slayer of Reddittras, Scarab Purger, Favoured of Usirian, Player of the Great Game, Liberator of Life, Lord Sand, Wrangler of Scorpions, Emperor of the Dunes, Eternal Sovereign of Khemri's Legions, Seneschal of the Great Sandy Desert, Curserer of the Living, Regent of the Eastern Mountains, Warden of the Eternal Necropolis, Herald of all Heralds, Caller of the Bitter Wind, God-Tamer, Master of the Mortis River, Guardian of the Dead, Great Keeper of the Obelisks, Deacon of the Ash River, Belated of Wakers, General of the Mighty Frame, Summoner of Sandstorms, Master of all Necrotects, Prince of Dust, Tyrant of Araby, Purger of the Greenskin Breathers, Killer of the False God's Champions, Tyrant of the Gold Dunes, Golden Bone Lord, Avenger of the Dead, Carrion Master, Eternal Warden of Nehek's Lands, Breaker of Djaf's Bonds, and many, many more...
I tried to put together all the names of Odin (the guy with most names that I know from all of fiction/real life who is not from 40k) from wikipedia, and it was circa 160, and it was almost double the size of the text above:
(this is a translation of the norse names)
father of men (or of the age/world),Gautr of men (or of the age/world),Allfather, Father of All,The aged Gautr,Delight of Frigg,Eagle Head,attacking rider, 'At-Rider',Lord of the Aesir, friend of wealth (Edwin, Audoin), Enemy of the Wolf, Balder's father, Flaming Eye, Shifty Eyed, Spear Shaker, Shield Shaker, Flashing Eye or Wavering Eye, Blind, Brown, Bear, Battle promoter, Bale-Worker' or Evil Worker or Evil Deed, Bor's son, Chieftain, Vili's Brother, Bor's heir, Distorted version of Biflindi, Spearman, Lord of the undead, Lord, Sole Creator of Magical Songs, High (lit., 'straight') forehead, The ever booming, Dweller in Frigg's Embrace, journey empowerer, God of Cargoes (or Burdens), Burden of Gunnlǫð's Arms, Gallows' Burden, Fetcher or Catcher, Mighty God, Mighty Thuler, Shape god, Wise One, concealer, "the One who is many", Very Wise, Lord of the Earth, Ancient One, Ancient ǫlvir, The one who rides forth, First husband of Frigg, The Found, Advantage Counsel, Father of Magical Songs, Father of Magical Songs, Wanderer or Wayweary, Gain Rede,' Contrary advisor, Journey Advisor, The one in gaping frenzy, God of the Geats, Gautr, Dangler, Spear inviter, Spear charger, Gore/Spear God, Gore/Spear Master, Eunuch, Deceiver, Riddler, Blind Guest, Swift in Deceit, Swift Tricker, Maddener, Wise in magical spells, Lombard name for Odin, Goði of the Raven-offering, God Protector, Yeller, Yeller, Yeller, Wand-Bearer, Wand-Wielder, King of Hliðskjalf, Hooded, Masked One, Mask, Battle blinder, Skillful worker, Lord of the hanged, God of the Hanged, Hanged One, Commander of Leaders, God of Prisoners, Teacher of gods, Fetter Loosener, Hoary Beard, Grey Beard, High, Lord of Hliðskjalf, High One, Visitor of the Hanged, Hel Blinder, Hang jaw, Host blinder, Father of Hosts, Host Gautr, Warrior, Harrier, Lord, Leader of Hosts, Glad of War, Host-Tyr or God of Hosts, Battle Wolf, Engager of Battle, God of battle, Helmet Bearer, Screamer, Famous/barrow lord, Wayfinder, Overthrower, Thruster, Overthrower, One Eyed, Hatter, hat-wearer, High One, Raven God, Raven tester, Fetterer, Ripper, Blusterer, Roarer, Sage, Horse hair moustache, Courage of the whet-stone, Roarer or Weather-maker, "glorious ruler", Evenhigh,' Just as High, Equally High, Yellow-brown Back, Iron Mask, Yule figure, Horse-wolf, bear, Yule father, The mighty one, cosmic, Keel, Nourisher, Long Beard, Shaggy Cloak Wearer, Borr's Kin, User, enjoyer or needed one, Frenzy, Rage, Inspiration, Inciter, Protector, Hawk, Resounding one, God of Wishes, Wished For, Red Mustache, Wagon God or God of riders, Chief ('He that reigns'), God of Runes, Mover of Constellations, Truthful, Sooth, Finder of Truth/Sooth, Long Beard, Broad Hat, Long Beard, Victory giver, Father of Victory, War Father, Victory Geat, Victory Author, Victory protection, Victory Tree, Sure of victory (Victory-true), God of Victory, War God, Successful in victory, Thriving in victory, Trembler or he of Hlidshilf, Ruler of treachery, Son of Bestla, Friend of the Goths, Sleep bringer, Closer, Reed Bringer (see the story of Vikarr), Calmer, Wise One, Changing, Fleeting (or shape-shifter), Cooler, Double, Twofold, Twice Blind, Known, Welcome One, Quarreler, Third, Triple, Burgeoning, Thriving, Strength, Lean, Pale, Thunderer, Loved, Beloved, Striver, Wanderer, Swinger of Gungnir, Foe of the Wolf, Wakeful, Awakener, Ruler of Gallows, Ruler of Heaven, Father of the Slain, Slaughter-Geat, Geat of the Slain, Chooser of the Slain, Slain Tame, The Warrior, Slain God, Slain Receiver, Wanderer or Way-tame, God of men, God of being, Wide Famed, Stormer, Contrary screamer or 'wide hoary-beard', Killer, Swinger, Friend of Loptr, Friend of Lóðurr, Friend of Mímir, Friend of Altars, Leader / War Leader, Dangler, Smith of Battle, Terrible One, Stormy or of the primal streams,
Can you show me the mind-boggling list of almost 2000 names of Valdor?
submitted by
MinuteSolid8821 to
40kLore [link] [comments]
2023.03.25 00:01 AutoModerator [Share Course] Dan Koe – Digital Economics Masters Degree
| Download Course link: https://www.genkicourses.com/product/dan-koe-digital-economics-masters-degree/ [Share Course] Dan Koe – Digital Economics Masters Degree Size: 26.38 GB Delivery: MEGA Delivery Time : Instantly https://preview.redd.it/qksi5dusxroa1.png?width=1920&format=png&auto=webp&s=d4538317fe1268bcab3b4d3781f2911d5ece14fc What You Get Phase 0) Digital Economics 101 The Digital Economics 101 module will open 1 week prior to the cohort start date.This is an onboarding module that will get you up to speed so we can get straight into the material.This will be required to finish before the start date. - Gain a deep understanding of all of the pieces in the digital economy.
- Learn about the future of media and code — the front-end and backend of the internet — so you can focus your efforts.
- Understand digital leverage, distribution, no-code tools, and digital assets so you can take part in the mental & financial wealth transfer.
Phase 1) Creating A Meaningful Niche Every day I hear people going on and on about trying to find their niche.I also hear people talking about how they don’t know how to combine what they love talking about with what will sell.You already have the answer. You just don’t have the clarity. - Develop a long-term strategy to create your own niche — meaning you don’t have to worry about your “competition” playing status games.
- Discover your life’s work, curiosities, and obsessions. I see too many people that are uncertain about this for years.
- Cultivate and turn your vision, goals, and values into a brand that attracts an audience you love interacting with (and that will buy from you, and only you).
Phase 2) Content Strategy There is one thing that separates those who make it in the digital economy and those who don’t.It’s the quality, articulation, and perceived originality of their content.The content you post has to make sense to the people you attract.Everyone has a different voice and tone that they resonate with. That they are congruent with and trust.It has to change their thought patterns or behavior — that’s what makes you memorable.That’s what separates you from the sea of people posting surface-level copy-cat style posts.Example and putting my money where my mouth is: - Become an expert-level speaker or writer on the topics you care about.
- Never run out of content ideas for your posts or promotions (without using content templates — that’s how you stay a commodity).
- Create posts, blogs, tweets, images, and videos that resonate with other’s on a deep level. People will actually ask you how you got so good at what you do.
- Separate yourself from the ocean of B-tier creators that struggle to sell their products, services, andhave their ideas stick in the head of their audience.
- Implement our Epistemic Research Method — which is just a fancy way of saying scientific research method… but it’s for researching your mind to craft brilliant content and product ideas.
Phase 3) Crafting Your Offer Most people are sitting on a goldmine of skills, experience, and knowledge ( that they can use to help people 1-2 steps behind them).That is what people pay for.Considering 95% of the market are beginners… if you are good at something, you can help them get to your level ( no matter how “basic” you think the information is).Do you not watch basic content all day anyway? People don’t want new information, they want to be reminded of what works. - Use our Minimum Viable Offer strategy to start monetizing immediately (and have something to improve over time, rather than procrastinating until it’s perfect).
- Have a strategy for reducing the time you spend working over time (as you build leverage and improve your offer).
- Know how to create your own customers from the audience you are building, instead of “finding” the right customer for your offer.
- Take the guesswork out of building coaching, consulting, or digital product offers.
Phase 4) Marketing Strategy You aren’t making money because you aren’t promoting yourself or your offer.That is literally the only way to make money. Have something desirable and consistently put it in front of peoples’ faces.In Phase 4, I will show you how to systemize, automate, and be consistent with simple promotions.You will be able to make money without having the chance of forgetting to do it (or letting fear of failure get in the way). - Learn to sell on social media, in your writing, and across different platforms.
- Have consistent sales coming in while focusing on your meaningful message (no need to sound salesy all the time).
- Learn advanced automation strategies that you can implement at your own pace, especially once you validate your offer.
Bonus) The Creator Command Center The Creator Command Center is a Notion template that houses all of the systems.This is how you will manage your brand, content, offer creation, marketing strategy, and systemized promotions for consistent sales. Bonus) Live Product Build & Launch In the first Digital Economics Cohort, I built out my course The 2 Hour Writer.I have videos showing how I build it with the strategies in phase 3 and 4.There is a bonus module that shows how I had an $85,000 launch that resulted in my first $100K month.I did this to prove the strategies inside Digital Economics work if you stick to the plan. And, this past Black Friday, I blew my that monthly high out of the water in 4 days.That’s the power of these strategies if you stay consistent with your life’s work. submitted by AutoModerator to Agency_Navigator_Gadz [link] [comments] |
2023.03.24 23:48 WillRRRR Installing and running Star Citizen Persistent Universe on Steam Deck! Remastered for March 2023!
Here’s steps I have done to get Star Citizen worked on my Steam Deck
Step 1 - Get Lutris on your Steam Deck via desktop mode
Step 2 - Download the RSI Launcher using LUP Helper via desktop mode
https://github.com/starcitizen-lug/lug-helper Step 3 - Get CryoUtilities and set password using “passwd” command on Terminal app via desktop mode
Set swap memory at least 16GB (I recommended 32GB I used to set on my Steam Deck)
https://github.com/CryoByte33/steam-deck-utilities Step 4 - change VRAM to 4GB
- Power off your Steam Deck.
- Press and hold the power button and plus (+) button down until you hear the beep.
- Select Setup Utility from the menu.
- Navigate to advanced.
- Find UMA Frame buffer size.
- Hit A to select, choose the 4G option.
- Press the screenshot button to Save and Exit.
Step 5 - Take deployment for easy anti cheat workaround using LUG Helper
Step 6 - Launch the game and enjoy playing Star Citizen! You have to use Desktop mode for Star Citizen.
Unfortunately, Star Citizen may not able to be launched from Gaming Mode but only can be launched from Desktop Mode!
submitted by
WillRRRR to
starcitizen [link] [comments]
2023.03.24 23:39 Social-Emperor-3506 List Building
I’m not looking to play competitive with this list, just gonna have fun with it but I want to know what y’all think.
Disciples of the Infernal Choir Battalion Detachment 0CP (chaos-chaos space marines)
+configuration+ Battle size [6CP] Strike Force (101-200 PL) (1001-2000 Pts)
+Detachment Command Cost+ Gametype: Warzone Nehpilim Legion: Word Bearers
+HQ+
Warlord Daemon Prince w/ wings (180pts) 11PL -1CP Mark of Nurgle (Warlord Trait) Master of the Union, (Dark Hereticus Discipline) Putrid Miasma, Smite, Diabolic Strength (Relic) G’Holl’ax The Decayed, (Stratagem) Hexagrammatic Ward, (Wargear) hellforged sword; malefic talons.
Dark Apostle (110pts) 6PL -1CP Mark of Nurgle •2x Dark Disciples w/ close combat weapons• (Relic) Epistle of Lorgar (Prayers) Dark Zealotry, Wrathful Entreaty, Soultearer Portant (Wargear) Bolt pistol; accursed crozius; frag grenades; krak grenades
Master of Possession (120Pts) 7PL Mark of Nurgle (Psychic powers) Smite, Pact of Flesh, Warp Marked (Wargear)Bolt pistol; staff of possession; frag grenades; krak grenades
+Troops+
Legionaries (110pts) 7PL Chaos Icon Mark of Khorne Aspiring Champion: Bolt pistol, Daemon Blade 4x Marines w/ 4x Astartes chainsword, 4x Bolt pistol, 4x Frag & Krak grenades
Legionnaires (110pts) 7PL Chaos Icon Mark of Khorne Aspiring Champion: Bolt pistol, Daemon Blade 4x Marines w/ 4x Astartes chainsword, 4x Bolt pistol, 4x Frag & Krak grenades
Legionaries (110pts) 7PL Chaos Icon Mark of Khorne Aspiring Champion: Bolt pistol, Daemon Blade 4x Marines w/ 4x Boltgun, 4x Bolt pistol, 4x Frag & Krak grenades
Traitor Guardsman Squad [60pts] 3PL Traitor Sergeant w/ laspistol, improvised blade, and frag grenades 6x traitor guardsman w/ lasgun and frag grenades 2x traitor guardsman w/ Plasma Gun and frag grenades 1x Traitor guardsman w/ Meltagun and frag grenades
Traitor Guardsman Squad [60pts] 3PL Traitor Sergeant w/ laspistol, improvised blade, and frag grenades 6x traitor guardsman w/ lasgun and frag grenades 2x traitor guardsman w/ Plasma Gun and frag grenades 1x Traitor guardsman w/ Meltagun and frag grenades
+Elites+
Chaos Terminator Squad (385pts, 19PL) -1CP Mark of Khorne Terminator Champion w/ 2x Accursed Weapons, (Strategem) Trophies of the Long War (Relic) Black Rune of Damnation 7x Chaos Terminators w/ 7x Combi-Bolters and 7x Accursed Weapons 2x Chaos Terminator w/ 2x Combi-Bolters and 2x Chainfist
Possessed (280Pts) 14PL Possessed Champion w/ hideous mutations, chaos icon 9x possessed w/ hideous mutations
Possessed (140pts) 7PL Possessed Champion w/ hideous mutations, chaos icon 4x possessed w/ hideous mutations
+Fast Attack+
+Raptor Squad (155Pts) 7PL Mark of Khorne Raptor Champion w/ Bolt pistol, Astartes chainsword 4x Raptors w/ 4x Bolt pistol, 4x Astartes chainsword *
+Heavy Support+
Obliterators (180pts) 10PL 2x Obliterators w/ Fleshmetal guns,crushing fists
2000Pts 108PL 3CP
submitted by
Social-Emperor-3506 to
WordBearers [link] [comments]
2023.03.24 23:31 k20aSleeper Spare Tire Carrier Lug Nuts?
I was gifted an OE style spare tire carrier for my 2011 JK from either Extreme Terrain or Quadratec, I'm not sure which company, and there were no lug nuts in the box. Can I use normal Jeep lugs? Or is this kinda a trial and error things depending upon pitch of the studs? Thanks for your help!
submitted by
k20aSleeper to
Jeep [link] [comments]
2023.03.24 23:31 natural_language_guy What tools or process to make wooden beads?
Like prayer beads and such if different sizes. Carving them with a chisel seems nuts...how did they do it in the past?
submitted by
natural_language_guy to
handtools [link] [comments]
2023.03.24 23:12 ConstantHealth5338 Any tips on how to fix face/eyes?
Hi guys.
Since everything here (on Piratediffusion) is new to me there are a lot of things I have to learn.
One of the biggest problem for me is fixing face, especially eyes. Let's say I have what I wanted: pose is great, body/outfit, colours and face are ALMOST perfect. I don't want to change to much, since I like the result, but eyes are bad. Character has a little bit squint eyes, or there is some problem with pupils, one is smaller than other. So anyone has some tips or tricks how to fix it?
What I'm trying to do?
I know /facelift command helps a bit, since it's increasing size and resollution and also makes things look better.
But sometimes it's not enough. Usually in these moments I try to reedit both positive and negative prompts byt adding some of this: (((high detailed eyes, beautifull eyes, straight eyes))) and some of those [[[ugly eyes, low quality eyes, bad eyes]]]. Since it's important part of the image I use triple ((())), [[[]]] to increase it's strenght. Sometimes it helps, but sometimes it destroy eyes even more.
I also tried /inpaint, but so far it always destroy whole eyes.
So what else can I do? How can I improve this things?
P.S. What is proper comand to upscale image? I reply image I want to and what command do I try? /upscale:512x512 dosn't work. Can I go with both /facelift and upscale at the same time?
P.S.2 What is command in /render that give more picture results than standard 5 images?
submitted by
ConstantHealth5338 to
piratediffusion [link] [comments]
2023.03.24 23:05 Alternative_Gap_1178 True 🤣
2023.03.24 23:00 AutoModerator [Share Course] Dan Koe – Digital Economics Masters Degree
| Download Course link: https://www.genkicourses.com/product/dan-koe-digital-economics-masters-degree/ [Share Course] Dan Koe – Digital Economics Masters Degree Size: 26.38 GB Delivery: MEGA Delivery Time : Instantly https://preview.redd.it/qksi5dusxroa1.png?width=1920&format=png&auto=webp&s=d4538317fe1268bcab3b4d3781f2911d5ece14fc What You Get Phase 0) Digital Economics 101 The Digital Economics 101 module will open 1 week prior to the cohort start date.This is an onboarding module that will get you up to speed so we can get straight into the material.This will be required to finish before the start date. - Gain a deep understanding of all of the pieces in the digital economy.
- Learn about the future of media and code — the front-end and backend of the internet — so you can focus your efforts.
- Understand digital leverage, distribution, no-code tools, and digital assets so you can take part in the mental & financial wealth transfer.
Phase 1) Creating A Meaningful Niche Every day I hear people going on and on about trying to find their niche.I also hear people talking about how they don’t know how to combine what they love talking about with what will sell.You already have the answer. You just don’t have the clarity. - Develop a long-term strategy to create your own niche — meaning you don’t have to worry about your “competition” playing status games.
- Discover your life’s work, curiosities, and obsessions. I see too many people that are uncertain about this for years.
- Cultivate and turn your vision, goals, and values into a brand that attracts an audience you love interacting with (and that will buy from you, and only you).
Phase 2) Content Strategy There is one thing that separates those who make it in the digital economy and those who don’t.It’s the quality, articulation, and perceived originality of their content.The content you post has to make sense to the people you attract.Everyone has a different voice and tone that they resonate with. That they are congruent with and trust.It has to change their thought patterns or behavior — that’s what makes you memorable.That’s what separates you from the sea of people posting surface-level copy-cat style posts.Example and putting my money where my mouth is: - Become an expert-level speaker or writer on the topics you care about.
- Never run out of content ideas for your posts or promotions (without using content templates — that’s how you stay a commodity).
- Create posts, blogs, tweets, images, and videos that resonate with other’s on a deep level. People will actually ask you how you got so good at what you do.
- Separate yourself from the ocean of B-tier creators that struggle to sell their products, services, andhave their ideas stick in the head of their audience.
- Implement our Epistemic Research Method — which is just a fancy way of saying scientific research method… but it’s for researching your mind to craft brilliant content and product ideas.
Phase 3) Crafting Your Offer Most people are sitting on a goldmine of skills, experience, and knowledge ( that they can use to help people 1-2 steps behind them).That is what people pay for.Considering 95% of the market are beginners… if you are good at something, you can help them get to your level ( no matter how “basic” you think the information is).Do you not watch basic content all day anyway? People don’t want new information, they want to be reminded of what works. - Use our Minimum Viable Offer strategy to start monetizing immediately (and have something to improve over time, rather than procrastinating until it’s perfect).
- Have a strategy for reducing the time you spend working over time (as you build leverage and improve your offer).
- Know how to create your own customers from the audience you are building, instead of “finding” the right customer for your offer.
- Take the guesswork out of building coaching, consulting, or digital product offers.
Phase 4) Marketing Strategy You aren’t making money because you aren’t promoting yourself or your offer.That is literally the only way to make money. Have something desirable and consistently put it in front of peoples’ faces.In Phase 4, I will show you how to systemize, automate, and be consistent with simple promotions.You will be able to make money without having the chance of forgetting to do it (or letting fear of failure get in the way). - Learn to sell on social media, in your writing, and across different platforms.
- Have consistent sales coming in while focusing on your meaningful message (no need to sound salesy all the time).
- Learn advanced automation strategies that you can implement at your own pace, especially once you validate your offer.
Bonus) The Creator Command Center The Creator Command Center is a Notion template that houses all of the systems.This is how you will manage your brand, content, offer creation, marketing strategy, and systemized promotions for consistent sales. Bonus) Live Product Build & Launch In the first Digital Economics Cohort, I built out my course The 2 Hour Writer.I have videos showing how I build it with the strategies in phase 3 and 4.There is a bonus module that shows how I had an $85,000 launch that resulted in my first $100K month.I did this to prove the strategies inside Digital Economics work if you stick to the plan. And, this past Black Friday, I blew my that monthly high out of the water in 4 days.That’s the power of these strategies if you stay consistent with your life’s work. submitted by AutoModerator to Agency_Navigator_Gadz [link] [comments] |
2023.03.24 22:54 davidjq72 [WTS] Priced to sell - 6.5G upper, BRN-180, holosun/Sig optics, safariland, Phlster, g19.3 slide, SilencerCo FH, rugged trilug, ADM, handguards, accessories
Parts bin dump. Getting rid of as many unused items as I can before baby arrives any day now. Some catch and release, some parts I changed out. Everything works as intended and is in good, usable condition. Prices are shipped OBO conus. Call dibs then PM me. Do not send a chat because I won’t see it. Feel free to make offers and let me know if any prices are goofy. $5 off each item bundled. Check my other recent listing for a bunch of mags too.
From top/left to right:
- safariland beretta m9/92 w x300 paddle holster $69
safariland 6390rdo g34 x300 $125 - Phlster floodlight pl350 $69
utg picatinny QD bipod $25 Sig romeo 7s red $95 Sig romeo 7s red $95 - Sig romeo 7 red w/ factory QD mount $125
- holosun 509 acss w/ rmr footprint mount $369 can add c&h MOS plate for $40 or alone for $45
- ADM t2 QD low mount $55
SilencerCo 5.56 flash hider 1/2x28 $55 - mp5 wide handguard $25
- mp5 slim handguard $15
- rugged trilug adaptor fits octane 9 size $69
- brn-180 16” 223 wylde upper, some salt and was rattlecanned a slight shade of FDE, no muzzle device, comes with mbus and matching b5 bravo stock $690 shipped for the package or split upper for $620, b5 and mbus for $45 each respectively
6.5 Grendel 20” complete factory upper from BCA, stainless fluted barrel, one box of ammo thru it, comes with utg flip sights, MOE stock and buffer tube assembly sans end plate $245 - Patmos Glock 19.3 slide with all OEM parts including barrel $169
- 15” ar15 mlok handguard unsure of brand comes with barrel nut assembly $55
- ar carry handle $35
Doing some yard work before it gets dark to prep it for a dump truck full of rocks tomorrow, I’ll respond as soon as I can and will honor first dibs on any item. Prioritizing bundles. Thanks, good luck, and hope you have a great weekend!
https://imgur.com/a/PSiethU submitted by
davidjq72 to
GunAccessoriesForSale [link] [comments]
2023.03.24 22:48 ThrowawayPoster12580 8 weeks post vasectomy: my experience and recovery so far
I had a vasectomy 8 weeks ago.I wanted to post my experience so others know what question to ask.
I had a traditional scalpel vasectomy. I am 35 and have 1 daughter with my wife and we knew we were done. I was quite nervous going into the appointment. I took a valium ahead of time but it didn't seem to do much. I basically felt nothing from it.
The doctor administered local anesthetic which hurt but wasn't too bad. He didn't mention anything about telling him if I could feel anything after that. I felt him making the incision on the first side and stayed quiet because the pain was manageable. Then I felt him cut the tube which was even more painful. Then came the cautery which was agony - a searing pain that went up into my stomach paired with the feeling of being kicked in the nuts. My whole body locked out and I started shaking uncontrollably and then he asked if I could feel it. I said yes and he re-administered anesthetic on both sides. I could feel a lot of pressure and tugging on the second side but didn't feel the cutting or cautery. I was on the verge of having a panic attack for the rest of the proceedure because I didn't know if I would feel it again and the first side was so painful. If the first side had been like the second side it wouldn't have been that bad but the proceedure was *way* more painful than I expected it to be.
My recovery was relatively slow. I was in signficant pain for the first 4-5 days and anytime I stood (even while wearing a jock) I would get a sinking feeling that felt like somebody was stabbing me in the balls. It was maybe a 3-4 out of 10. The pain would last maybe a minute whenever I stood and then start to subside. I mostly just lay on the couch and couldn't face anything other than sweatpants. I was having so much pain I eventually got a naproxen prescription which helped a great deal. After day 5 I was able to get up and move around and do basic household tasks. I didn't do any exercise of any kind until maybe day 10 when I started going on short walks. Around day 12 I was able to lightly jog without too much pain. I also started doing some easy yoga at this point. Around day 16 I could run and feel fine. It took me around day 18 to try a strength workout which went ok. I could climb at 21 days without too much pain. After the 3 week mark I started trying to cycle again. Within 1 day of doing that I started having a persistent dull ache in my right testicle that was present 100% of the time. It took about 3-4 days to go away. I took another 10 days off cycling and then tried again on an indoor trainer. That was fine and the pain didn't come back. At about 6 weeks I was able to get back on my road bike. I had some minor discomfort for the first couple rides but otherwise everything was relatively ok.
The recovery wasn't linear. I slowly added back my exercise regimen and some thing irritated it and some didn't. When something hurt I backed off before resuming. Overall I haven't quite worked back up to the amount of saddle time I had prior to the surgery (which was a lot) but I should be there in a week or two. I'd say I am pretty much back to normal although I still have two small pea-sized lumps (one above each testicle) that are locally tender but not too painful.
I'd say the experience was overall more painful and a much longer recovery than I had been led to believe. I have tested as sperm free though so I don't regret the proceedure.
Overall my frustration points are:
- I don't think I was given enough valium
- I don't think it was communicated to me how to signal I needed more local anasthetic
- I wish I would have been proactively given naproxen rather than having to ask for it
- I wish the range of outcomes, how painful the recovery could be, and how long my exercise routine would be impacted were communicated.
I would have asked more questions about all of these prior to the procedure if I knew to.
submitted by
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Vasectomy [link] [comments]
2023.03.24 22:47 Vohkii Recommendations for 1st 1911
I've been dreaming of owning a 1911 since I was a kid and have decided on a Commander size in 45 ACP for EDC and home defense.
What brands can you recommend for quality pieces in an $800 price range and are acceptable for a left handed shooter?
submitted by
Vohkii to
1911 [link] [comments]
2023.03.24 22:35 Ok_Progress_1710 Breakpoint adventure: ch2, drone issue
Beware of spoilers for the story of Ghost recon: breakpoint point. And very mild spoilers if you haven't finished M4's neural upgrade.
+++++++++++++++++++
"And these wolves want the island, why?" Commander Mia asked.
Nomad shrugged and pointed to the map. "Walker rambled something about making the world better, but it was pretty vague, and he didn't elaborate before shooting at us."
"So we just clear out his goons and take him down, I don't see what's so complicated." Said Ro. "We're faster, stronger, and generally better at our jobs."
Fury raised an eyebrow. "You're all what, 18? What makes you think you can best a grown and trained soldier in any of those fields?"
An ever so slight smile crossed Ro's lips. "Care to find out?"
"You seriously think its time for infighting?" The commander stepped between the two. She looked over at Nomad. "You're the boss here right? Have you got a plan to clean up this island sized mess?"
"I love a good plan, but we're on a tight schedule. Ro wasn't lying, just let us handle your wolf problem." M4 interjected.
"I agree!" A rather bored Soppmod piped up from over at the nearby campfire. "Let's go kick this Walker guy's ass and head home."
A murmur of cheers rose from the watching crowd.
Nomad shook her head. "He's not the kingpin in the operation. Even if he was, the wolves and their sentinel allies have this island on lockdown."
Soppmod rolled her eyes. "So we break whatever security they have, it's not that complicated."
"I'm not sure you understand what security I'm talking about." Nomad sighed. "But I'll let you give it a shot if you really want to."
+++++++++++++++++++++++
Nomad and the AR team trudged down the muddy path towards a nearby Sentinel outpost. they had left commander Mia back at Erewhon to be further briefed on the situation by Fury.
"Are you sure this is- " Soppmod started, but she was immediately shushed into silence by Nomad.
"Are you trying to get us caught?!" Nomad hissed. "Stay quiet or go back!"
As the group finally reached the edge of the trees, they looked out over a small group of soldiers.
"Stay here."
When the AR team looked to where Nomad had spoken from, she was gone. It took the strength of their enchanced T-doll eyes to spot the slight movement in the mud heading towards the soldiers.
"Is she seriously gonna take them on solo?" Soppmod whispered.
"Let's just watch, maybe she's more competent then we- " Ro fell silent as her jaw dropped. Nomad had passed the soldiers, crawling right between their leader's legs and passing them by. "Where's she going?"
After reaching the other side of the road, Nomad rose silently to a crouch and placed a piece of C4 on what they had assumed was an ATV. She then returned to the group.
"Your first lesson about this island," Nomad said. "Is to target drones first."
KABOOM!
The ATV, which they now knew was a ground drone, exploded.
Leaning back against a tree, Nomad lit a cigarette and let out a contented sigh. "The human combatants are all yours."
M4 and Ro stood dumbstruck, while Soppmod ran after the soldiers without a second thought.
Ro was the first to break the silence. "How the hell did they not notice you?!"
"Mud is quite the tool, you should get to know it if you wanna be sneaky around here." Nomad chuckled, still whiping some of the mud off her face.
"Are you trying to get us killed? What if mud hardens in your joints while you're in a fight?" M4 shouted.
"Are you kidding? It's not like we're robots, and those drones don't seem to mind anyways." Nomad extinguished her cigarette. "Come on, we should go find your squad mate and get moving."
"Wait." Ro stopped her. "You said you're not a robot?"
Nomad gave her a confused look. "Of course, did you think we were part of this island's weird robot defense systems?"
Just then Soppmod returned. She was missing an arm, but held the metal mask of one of the soldiers as proof of her victorious hunt.
"Holy shit!" Nomad exclaimed as she rushed over to Soppmod. "Hang in there, we'll get you... to a... why aren't you bleeding? Or screaming in pain?"
"Oh this?" Soppmod looked down at her missing arm. "Eh, I'm used to it by now. I can just make a new one with some scrap when we get back to camp."
"I'm sorry," Slowly turning back to Ro, Nomad jestured wildly at Soppmod's .issing arm. "What the fuck?"
"I'm just as confused as you are." Ro grinned. "It's strange to find humans still playing soldier."
+++++++++++++++++
"So a T-doll is just a better human?" Nomad asked as they once again trudged through the mud back towards the camp. "Why haven't I heard of this before?"
"The tech is mostly used around the black market. Plus, Griffin isn't an official military, so most of the world doesn't know we exist." M4 explained. "And our superiority to humans starts and ends with physical attributes and thinking speed. Other then that we're pretty much direct downgrades. We can get hacked or DDOSed, and we're suuuuuper expensive to keep around."
"I still feel like the ghosts, or at least the top brass, should have heard of you." Nomad chided. "It's creepy to know that there's a military force out there that's even more secretive then us ghosts."
M4 grinned. "Hah, just wait till it's your turn to drop in on one of our operations, you'd be suprised how much there is that your government doesn't tell you."
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girlsfrontline [link] [comments]
2023.03.24 22:14 ThatrandomGuyxoxo Files in my vfs directory
I wonder. Can I remove the folders manually or is there a command to remove those files? I always work with the --vfs-cache-mode full command because it seems like it gives better performance. Unfortunately my Rclone vfs local Windows folder grows up in size too much.
I've used rclone sync command to sync my files to my remote / crypt so I wonder if it's okay to manually delete them (maybe, as I asked, there's a command which does that)
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ThatrandomGuyxoxo to
rclone [link] [comments]